Hearts of Iron IV

Hearts of Iron IV

World War Bruh (PMFU)
Viser 151-160 af 243 forekomster
< 1 ... 14  15  16  17  18 ... 25 >
Opdatering: 9. apr. 2023 kl. 14:52

BBA v1.3.60 - Checksum 7f59

- Finished Vichy Tree
- Finished Mexico Tree
- Made reliable, speed, ic, armor from tank designer go on all of that hull equipment variant ( if the designer has for example -10 ic on medium tanks, now medium TDs, assault guns, etc. get it as well)
- Fuel lend lease takes fewer convoys
- Removed volunteer spirit from USA and UK
- Removed the decision for the UK to blow up Vichy fleet
- Soviet "More Metal Means More Weapons" resources decreased by half
- Tanks
* Added Medium TD Cannon III:
8 soft attack
43 hard attack
-15% speed
110 piercing
11 production cost
25 tungsten 20 steel 1 chromium
*Medium TD Cannon hard attack from 35 to 30
*Medium TD Cannon Speed debuff removed
*Medium TD Cannon production cost from 10 to 9
*Medium TD Cannon 2 hard attack from 44 to 38
*Medium TD Cannon 2 Speed from -25% to -10%
*Medium TD Cannon 2 production cost from 9.2 to 10
*Light TD Cannon Hard attack from 27 to 24
*Light TD Cannon production cost from 6.6 to 6
*Light TD Cannon 2 hard attack from 32 to 29
*Light TD Cannon 2 production cost from 9 to 8
*Nebelwerfer (tank main gun) breakthrough from -10 to +10
*Tiger can now mount medium cannons
*Tiger moved to 1940 tech
*Added Tiger upgrade tech to 1941 (KV-1 has the same system)

Opdatering: 8. apr. 2023 kl. 7:35

BBA v1.3.59 - Checksum 5588

- Added a new Mexican focus tree
- Added a new Vichy focus tree
- Added 5% hard attack to APCR rounds
- Moved the first anti-air and pack anti-tank tech up
- Moved Medium TD Cannon 1 and 2 up once Medium AT tech (temporary change)
- Added 2 extra slots to KV-1

Opdatering: 7. apr. 2023 kl. 5:05

BBA v1.3.58 - Checksum d6fd

- Added back old Soviet focus tree
- Made Ireland AI do focuses in a more beneficial order for the UK
- Fixed host tool observer button
- Removed spies getting captured
- Fixed free templates game rule
- Added a spirit that allows Germany to trade 2x cheaper with Bulgaria and Hungary after they do certain focuses
- Fixed national spirit icons
- Added back faster plane training to "Peaceful Training" spirit
- Removed planning debuff from spy networks
- Made Cannons II tech take 120~ days to research instead of 40
- Made XP bonus to air research 75%
- Heavy Artillery cost reduced by -10 IC
- Heavy Artillery supply consumption was reduced by 0.1
- Added a separate category for Heavy HV cannons
- Made Todt die at a more reliable time
- Added a mechanized research bonus to Soviet focus "Progress Cult"

Opdatering: 5. apr. 2023 kl. 7:56

BBA v1.3.57 - Checksum 9a8d

- Added No Asia start date
- No Asia resource move:
* 2800 Aluminum to Canada
* 3000 Oil to Canada
* 1000 Tungsten to Canada
* 1000 Steel to Canada
* 1000 Aluminum to Mexico
* 4000 Oil to Mexico
* 1600 Tungsten to Mexico
* 200 Chromium to Mexico
* 3000 Steel to Mexico
* 3000 Steel to Brazil
* 1000 Oil to Brazil
- Increased the hardness of every tank by 10%, they were standardized and reduced by 15% as part of the update so this should be equal for everyone
- Reduced the IC discount of Riveted armor to -5% from -10%
- Reduced the IC penalty of Cast armor to +5% from +10%
- Reduced hardness of Welded armor to 5% from 10%
- Reduced hardness of Cast armor to 10% from 20%
- Removed the -10% soft/hard attack penalty on Light turret 1/2
- Increased the Torsion bar reliability to 10% from 5%
- Fire Brigades now requires Tank Radio 1
- Armored Spearheads now require Truck Radio instead of Tank Radio 1



////PULL CHANGES FROM TFB////
Tanks For The Memories patch notes:
The Tank Designer System has had a slight overhaul to address a few issues, namely that many later tank hulls may not be worth building, namely becuase breakthrough stats aren't super important on later tank hulls, and because many early-mid game tanks have the ability to mount the primary gun you want later on.

To this end we have reworked the Armament Tier system. Before all guns were sorted into tiers 1-9, and turrets would grant a certain number of tiers. IE, a medium turret 1 meant any tank could use tiers 1-4. While some of that still exists in our tiny/light/medium/heavy we have split some other Armaments out by their type. The new categories are: AA, Heavy AA, Artillery, Assault Guns, Light TD, Medium TD.

Additionally, Light/Medium/Heavy turrets 1/2 have been split out into their own turret categories. In the old system Any tank that could use the Turret 1 could also mount the turret 2, but this is no longer true and we can individually grant access on that tank to those turrets. For example, Panzer 3 and 4's struggled to have meaningful differences, but now the Panzer 3 can't mount Medium Turret 2's, but Panzer 4's can. This leaves Panzer 3's as a cheaper early game medium tank choice but give the Panzer 4's the legs they need to last a bit longer.

Furthermore, we have removed 2 Guns, the Medium Squeezebore 1 and 2, and added 4 new TD guns with 2 light and 2 medium. We also added a 2nd Auto Cannon when we split out some guns into the 'Tiny' Tier to fill those out.

A number of balance changes are also happening. Later game Armaments will reduce your speed, so there is a tradeoff for picking the heavier guns that might encourage you to pick a later tank with more speed. Breakthrough is also going down in many areas to make those tank base stats more important.

Tank Armor also will now impact the hardness of the tank, with better armor granting more hardness

Balance is still pending on these items.

Opdatering: 4. apr. 2023 kl. 9:55

BBA v1.3.56 - Checksum 7966

- Manchukuoan AI now builds steel refineries
- Light Turret 1 and 2 no longer give -10% soft and hard attack
- Fixed "Peaceful Training" spirit
- Removed Soviet purge event which gives -10% PP gain, -10% construction speed, and +25% advisor cost
- Imperial Conference is no longer event-based, effects apply immediately
- Added button to host tool to give 25 command power
- Added new icons to the Italian focus tree (icons made by Marco)
- Added early development version of No Asia start date

Opdatering: 2. apr. 2023 kl. 10:45

BBA v1.3.55 - Checksum 989c

- Static Anti Air now costs 1000 base and 500 per additional level
- Added back USSR army reformer
- Made Peace Training come back after the Winter War, China War, SCW, Italo-Ethiopian War, Soviet invasion of Iran before Operation Barbarossa, Spanish-Portugal War
- Can now promote Soviet generals again
- Added navy and air training speed to "Peaceful Training" spirit
- Made SS and Red Guards use motorized anti-air instead of light SP anti-air (bugfix)
- Removed -2 Defence and -2 Attack from "Cowed by Stalin"
- Removed the option to pull forces out of China for the Panay Incident event
- Made Synthetic Refineries, Rubber Refineries, Steel Refineries, and Fuel Silos not targetable

AIR DESIGNER CHANGES:
* Bomb Locks agility reduction to -15% from -25%
* Cluster Bombs agility reduction to -15% from -25%
* Small Bomb Bay agility reduction to -15% from -25%
* Removed agility reduction from Anti-Tank Cannon I
* Anti-Tank Cannon II agility reduction to -10% from -25%
* Rocket Rails agility reduction to -20% from -30%
* Rocket Rails ground attack to 15 from 11
* Dive Brakes air defense to 6 from 4

DEFINE CHANGES:
* NDefines.NAir.COMBAT_DAMAGE_SCALE = 0.07 ( from 0.05 )
* NDefines.NAir.DETECT_CHANCE_FROM_AIRCRAFTS = 1.6 ( from 0.8 )

Opdatering: 1. apr. 2023 kl. 1:29

BBA v1.3.54 - Checksum f1ea

- Changed Bulgarian AI to rush industry focuses
- Added a decision to automatically construct the Atlantikwall
- Reworked some of the Italian right-side economy tree
- Changed some focuses in the Italian air tree
- Added "State of the Mediterranean" spirit to Italy which gives +2% production efficiency cap (10% if controls all) for taking and holding Gibraltar, Cairo, Ethiopia, Palestine, and Baghdad
- Soviet focus "Bravery Rules" no longer gives -7.5% HP and 10% defense against minor countries
- Soviet focus "Convert Naval Guns" no longer gives +15% IC to heavy artillery
- KV-1 now has one additional slot
- Added peacetime training spirit
- Removed check for Himmler in German SS focus
- Removed unnecessary "Clamp down on Danzig" and Hindenburg events
- Made South African infantry and tank paths not mutually exclusive
- Added intel sharing fixer to host tool
- Made Danish Belts let through everything if contested

Opdatering: 30. mar. 2023 kl. 8:35

BBA v1.3.53 - Checksum fb2b

- Added events for China and Ethiopia capitulating

Opdatering: 29. mar. 2023 kl. 15:05

BBA v1.3.53 - Checksum c220

- Medals now cost 0 political power
- Manpower now reinforces faster
- Removed manpower requirement from German focus "Operation Barbarossa"
- Made the engine techs you unlock with the small and medium airframes actually show up in the research
- Submarine 3 is now correctly 1939 research
- Made Siam start in Japan's faction day 1

Opdatering: 28. mar. 2023 kl. 10:11

- Im here to kick ass and fix bugs, and i'm all out of ass