Garry's Mod
[LVS] - Framework
Mostrando 201-210 de 473 aportaciones
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Actualización: 14 AGO 2024 a las 22:55
por Lüno

v259.WS

  • fixed bomb and missile damage still being inconsistent
  • added content for upcoming gamemode

Actualización: 12 AGO 2024 a las 3:34
por Lüno

v258.WS

  • fixed dupe support for good

Actualización: 12 AGO 2024 a las 1:33
por Lüno

v257.WS

  • made blast damage deal damage more consistent
  • reworked overheat system (flame now stay red while overheated, to more accurately show overheat state)
  • repair tool can no longer destroy mines, making it a safe tool to give to players
  • prepared duplicator/make persistant fix in case Gmod Pull Request #2100[github.com] gets added

Actualización: 11 AGO 2024 a las 5:08
por Lüno

v256.WS

  • made the doorhandler visibility check a shared function
  • removed unused gamemode content, it will go into its own repository instead

Actualización: 9 AGO 2024 a las 15:24
por Lüno

v255.WS

  • added content for tournament

Actualización: 8 AGO 2024 a las 22:31
por Lüno

v255.WS

Actualización: 8 AGO 2024 a las 16:17
por Lüno

v254.WS

  • added some more checks to doorhandlers networking to avoid unintended use

Actualización: 5 AGO 2024 a las 4:18
por Lüno

v253.WS

  • fixed a problem in the bullet system, that made bullets change direction (fly backward) for the first few frames
  • added mine model from lvs cars

Actualización: 4 AGO 2024 a las 7:38
por Lüno

v252.WS

  • added gamemode content

Actualización: 31 JUL 2024 a las 5:24
por Lüno

v251.WS

  • Fixed base tools causing "AddCSLuaFile: Couldn't find 'weapons/gmod_tool/shared.lua'" for non sandbox derived gamemodes