Garry's Mod

Garry's Mod

[LVS] - Framework
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Update: 4 sep 2024 om 10:50
door Jinxit

v297b

  • reworked tournament game rules

Update: 3 sep 2024 om 10:15
door Jinxit

v297a

  • move ion cannon sounds to tournament
  • forced first person while inside the bunker fortification when using the spawnpoint swep
  • reworked anti tank gun

Update: 2 sep 2024 om 23:54
door Jinxit

v297

  • fixed bullet callback giving the incorrect trace
  • wirefences now deal damage
  • merges fists + spawnpoint swep + added some balancing to it
  • fixed third person flashlight on spawnpoint/fist sprint being unusable
  • reworked anti tank gun (panzerknacker) to be more balanced against vehicles
  • removed rocketjump from vaporizer, it is now a feature for the anti tank gun
  • added more rules related to creating spawnpoints/fortifications near enemies

Update: 1 sep 2024 om 9:55
door Jinxit

v296

  • added bullet.Force1km variable to simulate penetration drop on distance
  • reworked bomb aiming reticle to better display where you hit

Update: 1 sep 2024 om 1:53
door Jinxit

v295d

  • added bunker to tournament fortifications
  • fixed spawnpoint problem in elevators

Update: 1 sep 2024 om 1:11
door Jinxit

v295c

  • changed default value for mouse steer return delta to 2

Update: 31 aug 2024 om 1:46
door Jinxit

v295b

  • reworked spawnpoint choosing

Update: 30 aug 2024 om 13:28
door Jinxit

v295

  • rebalanced money rewards

Update: 30 aug 2024 om 9:53
door Jinxit

v294

  • fixed some problems with door desintigration

Update: 30 aug 2024 om 6:27
door Jinxit

v293

  • fixed bullets not destroying func_breakable_surf
  • fixed small bullets not passing through grates like they should
  • reworked vaporizer to be able to destroy doors