Company of Heroes 2

Company of Heroes 2

Infantry Only 1.8.1 (No Commanders & Team Weapons)
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Actualización: 11 DIC a las 11:41 a. m.

1.8.1 Version

Global
• Changes the Munition cost 40 > 30 for 'Guards Squad' upgrade
• Removed secret tank units because was to overpowered (Check my video why)

OKW
• New accurate summer portrait icon for Volksgrenadier

Actualización: 8 DIC a las 10:46 a. m.

No Version Change

Bug Fixes
• 'Casualty Interrogation' ability for Panzergrenadiers didn't have correct command card frame location

Actualización: 31 OCT a las 4:21 a. m.

No Version Change

Global
• Changes the Setup Beacon construct page to ability

Actualización: 29 OCT a las 2:05 a. m.

No Version Change

Global
• Engineers cannot repair the built bridges

Actualización: 4 OCT a las 5:43 a. m.

No Version Change

Global
• Updated all help texts from Anti-Weapons Squad

Bug Fixes
• Raid Section are very slowed to dispatch

Actualización: 1 OCT a las 2:32 a. m.

No Version Change

Wehrmacht
• From Panzergrenadiers changes the location from 'Model 24 Stun Grenade' ability

Actualización: 13 SEP a las 8:04 a. m.

1.8 Version

Global
• Removed 'Hold Fire' toggle ability and attack ground from Base Emplacements
• Changes some abilities ui position
• Munitions income increases 6 > 10

AI Changes
• Improved the AI difficulty

Bug Fixes
• Cannot left-click in fow to dispatch Transport Truck
• Conscripts Squad can Merge to Medics

Actualización: 29 JUN a las 7:16 a. m.

1.7.6.1 Version - Hotfix

Global
• New Upgrade from Officer Guards Squad
• All Officers unlock in the Army Upgrade Level 1
• Munitions Cache has decreases the armor
• Changes the Army Upgrade Level 3 cost Manpower 300 > 400 and Munition 100 > 80
• Decreases Munition cost from Radar 100 > 60
• Decreases Munition cost from Distribute Medical Supplies 30 > 20
• Decreases Manpower cost from Observation Post 500 > 400
• Added 20 Munition cost from HQ Field Medics upgrade

Axis
• Decreases the Manpower cost from Officers 420 > 400

Bug Fixes
• Nachtjager if is killed still have the weapon (Except if you have turn off the physics)

Actualización: 28 JUN a las 9:37 a. m.

1.7.6 Version

Global
• Decreases the Observation Post armor
• Removed Received Accuracy at 1 veterancy from Anti-Weapons Squad
• Rebalanced the damage weapons from Anti-Weapons Squad
• Decreases the health Trench

Ailled
• Medical Hospital armor has decreases

Axis
• Medical Hospital armor has increases and target size has increases

OKW
• Sniper "rapid fire ability" the accuracy has decreased & rate of fire has increased on far-mid distance but on near distance the rate of fire has decreased

British
• Sergeant Tommy the accuracy has been slightly decreased & received accuracy from -20% > -30% and they get +15% Weapon Cooldown penalty if they are not in cover, in cover they are get -20% Weapon Cooldown & +10% Accuracy also now the cover combat bonus works when they are in garrison & on Veterancy 3 the received accuracy has decreased -10% > -29% and the lee rifle now have a little suppression

Bug Fixes
• Anti-Weapons Squad 'HE Rocket' ability when firing has 1 second delay to spawn projectile
• Anti-Weapons Squad can hitting the Trench easier if is neutral
• S-Mines didn't have near damage

Actualización: 17 JUN a las 4:12 a. m.

1.7.5.3 Version

Global
• The hotkeys from Headquarters are correctly
• Hold Fire toggle ability has the correct toggle icon

Allied
• New Portrait icon from M45 Quadmount Emplacement

US Forces
• New Portrait icon from Rangers

OKW
• New Portrait icon from Anti-Weapons Squad

Bug Fixes
• From Calvary Riflemen the M23 Smoke Screen Grenade ability has the error hotkey
• Field Hospital when the medic going to pickup a wounded soldier the population will decreases (So instead the wounded soldier will be killed if the medic picked, but still carrying the wounded soldier)