Project Zomboid
Fancy Handwork
Показване на 1 — 10 от 14 постъпления
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Обновление: 17 февр. 2023 в 2:24

Fixed an issue with cooking animations not using the correct animation
Added support for Brutal Handwork

Обновление: 29 ян. 2023 в 22:17

Fix for error when using a vehicle's radio (Thanks @Novashrugs!)

Обновление: 28 ян. 2023 в 2:56

Fixed Error when performing Microwave/Oven Settings Action (Thanks Kokujo!)

Обновление: 23 ян. 2023 в 10:34

Added support for Skizot's Carryable Boxes and Garbage
Fixed Crafted doors not showing Rear Animations

Обновление: 20 ян. 2023 в 12:25

Fix for the errors when interacting with devices from your inventory

Обновление: 19 ян. 2023 в 14:49

FIXED: Errors in Multiplayer with the animation sync logic (Thanks for reporting @橋本 愛).
FIXED: Local players will now update more consistently in Multiplayer.
FIXED: Player turning while aiming, this won't happen anymore.
FIXED: Error when interacting with certain objects (campfires, fireplace, etc) (Thanks for reporting @Denji)
FIXED: Compatibility with modded items that have their own 2-handed animation masks. (Thanks for reporting @Aronai (Arokha))
FIXED: Added Animations to some TimedActions that I previously missed, such as interacting with Radios, Televisions, and the vehicle TimedActions.
NEW: Vehicle handling logic for the World Interactions!
NEW: Rear World Action Animations!
NEW: Wrench Repair Animation!
NEW: Sandbox Options for controlling the Forced Turn, and More!
UPDATED: Sandbox Delay Turn timer is now in seconds instead of current FPS
UPDATED: Reduced the character slowdown from 50% to 25% when interacting with a door (excluding Garage Doors).

Обновление: 7 ян. 2023 в 12:25

Fixed Attacking Animations not removing the mask
Added new customizable setting for a delay on the forced turn when the character stops moving

Обновление: 7 ян. 2023 в 0:19

Please See Fancy Handwork - "Basically 2.0" Update

Обновление: 28 дек. 2022 в 12:09

Quick fix for error on respawn

Обновление: 26 дек. 2022 в 13:43

Fixed error when swapping a non-weapon from the right hand
Fixed Animation state not being removed in Multiplayer correctly.
FIXME: Animations in Multiplayer need an overhaul for their sync.