Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo: Reach - Sky on Fire
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Aggiornamento: 28 set, 21:38

Re-upload due to missing mod image lmao

Aggiornamento: 21 set, 22:28

Compatibility fix for the latest MCC update.

Aggiornamento: 4 mar, 23:01

Patch for compatibility with Feb 2025 MCC update.

- Disabled some far-off fire and smoke effects to address resource allocation problems

- Tweaked AA gun firing behavior to make them better at killing Seraphs

Aggiornamento: 15 feb 2024, 20:24

Re-upload due to missed Excession update. Oops.

Aggiornamento: 15 feb 2024, 18:56

- Added dynamic weather, including rain VFX and SFX, rain occlusion volumes

- Added glassing event, some other dynamic background elements

- Implemented countermeasures to Phantom spawn issues (PLACEHOLDER FOR OPTIMIZATION)

- Fixed objective assignment bug with some friendly reinforcements

Aggiornamento: 13 nov 2023, 23:12

- Fixed bonus round glitch with Pelican reinforcements when player had <4 allies

- Fully implemented HUD text additions, including Spirit dropship labels and new hints for AA guns

- Added cleanup scripts to Wraith drops

- AA Warthog should now preferentially target air vehicles.

Aggiornamento: 12 nov 2023, 18:00

- New Spirit and Phantom waves

- Optimizations to UNSC reinforcements

- SAM launcher Warthog variant, improved AA gun accuracy

- Vehicle/MG HUD improvements

- Tweaks to reduce resource consumption by bonus vehicle drops

- Plasma Launcher and Needler/Needle Rifle buffs

Aggiornamento: 19 set 2023, 14:48

- Compatibility with 9/19/2023 update.

Aggiornamento: 14 set 2023, 0:30

- Seraph bomb effects and feedback enhanced, multiplayer sync fix

- Firearm muzzle flashes intensified

- AA gun script fixed (again)

Aggiornamento: 4 set 2023, 0:21

- Needler / Needle Rifle buff to deal damage when individual needles explode

- Needler / Needle Rifle projectiles now have a chance to stick into Hunter armor

- AA guns should be re-usable after conclusion of bonus rounds