Horizon's Gate

Horizon's Gate

Individual Thirst and Hunger mechanics, by Mafe
Ergebnisse 1–10 von 102
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Update: 30. Nov. um 11:28
von Mafe

- Fixed Oven recipe (steel + iron) being erased by accident on the last patch

Update: 30. Nov. um 11:17
von Mafe

- (Hopefully) fixed sailing thirst erasing all the water containers from the stash
- Reworked some stuff about Thirst and Hunger:
-- Now they last for 15 Days, and are refreshed if an unit starts combat with them
-- Now the debuffs are a formulaMod inside the debuffs itselfs, which means a lot of old code was erased since each debuff was its own actorValue, freeing space
-- While outside combat, chances to raise a level are reduced by 75%
- New mechanic: Dispenser (on by default): Ending the turn while holding a key from ability 1 to 6 allows the user to consume food or water directly from the stash witouth needing the item on the hotbar, at the cost of using 5 of the respective item. Each keybind corresponds to an specific item, being: 1 - food rations, 2 - bottle of water, 3 - deluxe ration, 4 - food (AoE), 5 - bottles of water (AoE), 6 - deluxe rations (AoE)
- Absorb mechanic now works from 1 tile further
- Food rations for the use of units can no longer be obtained by slashing vanilla Food. You will have to cook it on an oven.

Update: 4. Jul. um 16:16
von Mafe

- Fixed a wrong dialog override which made Reeve mute in Cafes

Update: 27. Apr. um 9:43
von Mafe

- While hovering the mouse over any of the mod options, they will now create a tooltip that explains what the option does change or how it work in-depth.

Update: 27. Feb. um 20:16
von Mafe

- Capped the max values of stuff you can get either by eating or drinking (items)
- Decay of Fresh/Sated raised to 2 per turn (was 1)
- Revised the Cafe boons mechanic because it was unintentionally too strong:
-- Now gives less value of "Sated" per party member
-- Now shows you actual value of "Sated" when activating in combat
-- Decay per day is 1-2 (was 1)
-- Now it consumes 1 "Sated" per party member and activation (was 2) due to the rebalanced gain
-- Now each turn it will keep refreshing Sated and Fresh until you don't have any more of "Sated"

Update: 26. Feb. um 14:02
von Mafe

- Re-located the mod config into the new "mods" tab at the pause menu
- Added new modifiers to mess with the add-on of this new menu
- Sated and Fresh will reduce themselves by 1 each turn
- Improved the "cafe boons" mechanic:
-- Now scales based on you party size and can be tracked while sailing as "Stuffed!"
-- Stuffed consumes itself by 2 per party member to grant Sated and Fresh for some time at the start of the combat, and to refresh those again if they start the turn without those status effects. This happens until you don't have more "Stuffed!".
-- "Stuffed!" also reduces itself by 1 per day as you sail

Update: 1. Dez. 2024 um 18:14
von Mafe

- ...fixed the boat also being able to become thirsty or hungry
- Author note: lol

Update: 1. Dez. 2024 um 13:23
von Mafe

- (Hopefully for real this time) Fixed ships being able to use the cafe boon of Fresh and Sated

Update: 1. Dez. 2024 um 9:06
von Mafe

- Fixed ships being able to use the cafe boon of Fresh and Sated
- Reduced a bit the Hydration gathered from eating at a cafe

Update: 26. Nov. 2024 um 5:27
von Mafe

- Eating at any cafe now gives a bit of Hydration and allows to start the next combat Sated and Fresh for 300 time units