Dwarf Fortress

Dwarf Fortress

Roclets (Metal Bird Race)
15개 중 1~10개 표시 중
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업데이트: 2023년 4월 12일 오전 11시 26분

1.3.2
Fixed emon text color to be readable
fixed emon chasing and rooting to be less annoying (removed all vermin rooting and hunting tags)

added more descriptive noble screen descriptions of renamed nobles (only takes effect on new world)

Tested to be Save-compatible 1.3.0+

업데이트: 2023년 1월 1일 오후 5시 20분

1.3.1
Fixed a failed load by removing unnecessary tile from tile page.

업데이트: 2022년 12월 24일 오후 1시 33분

1.3.0
Changed roclet bones from steel to normal bone to bring them closer in line with other playable races in combat. They still kick butt in unarmored melee, but are less dominant in armored combat against larger sized enemies.

Fixed all errors that were causing reports to 'errorlog.txt'

Save breaking.

업데이트: 2022년 12월 20일 오후 3시 09분

To be added (formatting on the upload is meh), remind me if I forget

업데이트: 2022년 12월 13일 오전 1시 46분

1.2.4
Fixed bug with Emon saddlebags, I had improperly declared the tile page so that it was 32 pixels too large, and that caused really strange behavior where the displayed layer was stretched out by ~1/3.
Slightly darkened out lines on older roclet sprites to improve visual clarity.

Save compatible.

업데이트: 2022년 12월 12일 오후 8시 01분

1.2.3
Fixed rocklets starving from lack of vermin by removing the [HUNTS_VERMIN] tag
Graphics outlines on old and middle aged roclets darkened to improve visual clarity.

All changes save compatible.

업데이트: 2022년 12월 11일 오전 4시 06분

1.2.2
Bugfixes:
Emons were improperly defined and not able to carry items for trade.
this was fixed by adding [PACK_ANIMAL] and [WAGON_PULLER] to their creature file.
This bug fix revealed an unresolved (and maybe unresolvable) issue with their saddlebags graphics, so I disabled those going forward.
Some nobles were improperly defined to be appointed by no one, so I corrected that.
The trade agreement responsibility was defined to one of those nobles, so you should be able to make trade agreements in future worlds (the noble updates do not get applied to existing worlds, whether or not they would be save breaking eg changing text description of a noble position).

업데이트: 2022년 12월 10일 오후 7시 54분

1.2.1
Moved the form colony trade agreement responsibility from lieutenants to generals to ensure that they actually exist in the world.
Should be save compatible because the generals will already exist in history.

If you are having trouble with traders still, please comment on the existing discussion issue.

업데이트: 2022년 12월 9일 오후 8시 22분

1.2.0
Fixes:
Fixed starting rust state not properly displaying on face.
(The [TISSUE_SWAP:IF_MIN_CURLY: tag requires a [TISSUE_MIN_LENGTH:1] to work)
Fixed clothing hood alignment to get rid of messy art.

Additions:
Added starting rust sprite across all body layers.
Added body glossary for Roclet nails -> talons.
Added body glossary for Roclet hair -> down.
Added Talon tissue growth and description terms.
Added Talon tissue styling (maintain length) to Roclet creature and Civ.
Added Custom Nobles.
Added Emon default statue graphic.
Added new generated Roclet language.
Added "Slain Speeches" basically taunts for dead creatures.
Added MIT License.

Changes:
Changed the starting rust sprite to make it more obvious.
Changed steam tags to match similar mods.
Reduced life span and updated color change interval to see more change across a typical fort.
Edited Helm graphic to look less garbage.
Edited Hood graphic to fix occasional strange appearance.

업데이트: 2022년 12월 9일 오전 12시 52분

1.1.5
Messing with version control problems.
Removed [ROOT_AROUND:] from Roclets to reduce the amount of vermin spawned.