Garry's Mod
Vente 2004 | Sandbox Map (RUN IT ON x64 BRANCH)
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Aggiornamento: 29 lug 2024, 0:33

-Changed lighting to more sunny
-fixed hdr

Aggiornamento: 25 lug 2024, 7:30

-Removed oversized accident props ()
-Added one more way to walk
-Added HDR
-Removed Herobrine
-Daytime is now Morning (probably will be changed in future)
-Replace of grass textures in forest area and in general (seriously it was just xen texture from black mesa lol)
-Since i started to do something again, i will try to make xmas version of this map to bring that feel before xmas begin ( i will release it later and that is not promise :< )

Aggiornamento: 7 apr 2024, 10:57

-Added lua to hopefully fix the crash on launch

Aggiornamento: 17 gen 2023, 8:41

FIXEEEEED (wat)
-3 ACs which was mirrored
-Easter Eggs
-magic no draw railing (instead its model now)
-fixed aboba (actually i forgor)

Aggiornamento: 3 gen 2023, 7:24

MOREEEE SPAAAAAACE for things:
-2nd Cave
-The Park
-The Forest
-One more Street
-Main Building of Town

Doors is props now (W.I.P)
Optimization

Aggiornamento: 3 gen 2023, 7:17

Aggiornamento: 1 gen 2023, 9:08

-WIP Update Pre-Release
-Removed a whole army of Death-Egg Robots from Sunset Heights Zone

Aggiornamento: 25 dic 2022, 1:50

-Fixed Light at some places
-Added more AI-Nodes

Aggiornamento: 10 dic 2022, 23:14

-Added point_lightspot's for lamps/lights/apc/cave lights
-Fixed Brush Lightning in the Mining Cave
-Changed Window look
-Uzume x Kurome secks room :>

Aggiornamento: 10 dic 2022, 0:44

-Removed Missing Decals
-Changed some windows
-On A plant have door, that was just a prop
-Fixed Crate Clipping in wall at CT-Spawn
-Clouds is model now