Wildermyth

Wildermyth

Battlemage Pack
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Uppdatering: 27 jan, 2023 @ 15:47

Update

Uppdatering: 27 jan, 2023 @ 15:38

Update

Uppdatering: 27 jan, 2023 @ 15:25

Update

Uppdatering: 27 jan, 2023 @ 13:35

New Tentacle skins. However I am NOT convinced that we ought to use Gorgon Tentacles. Rather, we might have to build our own.

Uppdatering: 27 jan, 2023 @ 1:37

Update

Uppdatering: 27 jan, 2023 @ 0:55

Surprisingly, all the undead magers / rangers got done. All that's left is to concentrate on Angus512's mod to get the shields we need for Western Paladins and Risen Brutes.

Uppdatering: 26 jan, 2023 @ 17:30

Reserving Horned King's body for Ed the Undying.
We will decide on what needs doing, eg:

AI ability to summon tentacles - reserve it for the NPC version of the Wraith Lord.
Create new player-controlled tentacles. Make a second Tentacle.

THEN:
Create Western Paladins - powerful, undead creatures sworn to protect Wraith Lords (alongside the Saka-spawned Penanggal). These powerful creatures may be summoned only once, alongside the Tomb Wizards.

What about Ed's ability to summon Jackal Fiends?
Yes, that.

Uppdatering: 26 jan, 2023 @ 16:17

Update

Uppdatering: 26 jan, 2023 @ 6:49

Update

Uppdatering: 26 jan, 2023 @ 3:35

Backing up more Wraith Lord parts.