Wildermyth

Wildermyth

Battlemage Pack
Viser 211-220 af 261 forekomster
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Opdatering: 10. jan. 2023 kl. 19:43

Trying to add a new weapon, but it's not smooth sailing. Unsure why.

Opdatering: 10. jan. 2023 kl. 8:34

Added some coding to Sorceror and Paladin armour, in an attempt to stop people from accessing them. So far, the new changes have worked out well.

Unfortunately, ComRat effed up the Ranger Pack, I will have to go in and deal with his #$#^%@ some day.

Opdatering: 10. jan. 2023 kl. 7:52

Update

Opdatering: 10. jan. 2023 kl. 2:51

New preview pic inserted. Farewell, Gilded Magpie.....

Opdatering: 10. jan. 2023 kl. 0:08

NOTE: Funny hats and wizards' hats are not included.

- 2 new weapons and 5 new armour sets.
- Italian Portuguese, Mainland Chinese support.
- Six different staves planned (only on request for my Patrons at patreon.com/beelimsolutions )
- Amendments for Smoker's Expanded Armors and Lamp Inspector's Ranger Pack (dealing with elimination of RANGED_ACCURACY by Worldwalker Games).

Opdatering: 1. jan. 2023 kl. 5:22

Quiver files from Ranger Pack removed. Since Comrat updated it there is no need to hang on to them.

Opdatering: 22. dec. 2022 kl. 2:55

Update

Opdatering: 20. dec. 2022 kl. 9:19

More decluttering underway - Magpie's deprecated files removed.

Opdatering: 20. dec. 2022 kl. 8:29

Decluttering.

Opdatering: 19. dec. 2022 kl. 23:29

- 2 new weapons and 5 new armour sets.
- Italian Portuguese, Mainland Chinese support.
- Six different staves planned (only on request for my Patrons at patreon.com/beelimsolutions )
- Amendments for Smoker's Expanded Armors and Lamp Inspector's Ranger Pack (dealing with elimination of RANGED_ACCURACY by Worldwalker Games).

If you are able to read this, please hold - we are still gathering marketing materials for this mod.