RimWorld
Xenotype Spawn Control
Mostrando 1-6 de 6 aportaciones
Actualización: 13 JUL a las 1:25 p. m.

Fix for entries without label showing up empty
This was affecting one Odyssey PawnKindDef with a defName of TradersGuild_Child on my end

Actualización: 13 JUL a las 12:49 p. m.

Fix ArgumentException for invalid comparer in xenotype list

Actualización: 25 JUN a las 8:58 a. m.

Fixed custom xenotype loading and xenotype editor throwing

Actualización: 25 JUN a las 3:56 a. m.

- 1.6 support
- Gordohn's additions integrated, including:
-- a templates dialog
-- options to use weights instead of percentages for spawn rates
-- some bug fixes, see github
- also some minor UI cleanup, better sorting

Actualización: 22 NOV 2022 a las 4:11 p. m.

Bugfix for sliders throwing an error in the settings menu when jumping from exactly 100% to exactly 0%

Actualización: 22 NOV 2022 a las 9:58 a. m.

[Auto-generated text]: Initial upload.