Black Mesa
Death's Temple 3.0 (Death At Night)
13 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 22 May @ 13:55
Güncelleyen: Mike Oxlong

Reduced brightness of god rays across all maps

Güncelleme: 12 Nis @ 4:59
Güncelleyen: Mike Oxlong

Fixed visual glitches with skyboxes

Güncelleme: 14 Tem 2024 @ 9:37
Güncelleyen: Mike Oxlong

Changed lightmap scale on brush faces in main chamber to improve shadow quality

Güncelleme: 4 Tem 2024 @ 3:28
Güncelleyen: Mike Oxlong

Improvements to lighting and sunshadows

Güncelleme: 23 Ara 2023 @ 2:50
Güncelleyen: Mike Oxlong

Added toxic slime map

Güncelleme: 17 Ara 2023 @ 2:54
Güncelleyen: Mike Oxlong

Fixed stepladder (was previously incorrectly using a prop_physics entity, when it should have been using prop_static)

Güncelleme: 14 Eyl 2023 @ 10:04

- Sunshadows set to better angle, Light_environment set to values more suitable for this skybox. Should improve shadowing/lighting.

Güncelleme: 21 Mar 2023 @ 9:12

Fixed bugged lighting in largest hall

Güncelleme: 11 Mar 2023 @ 6:41

Minor lighting tweaks

Güncelleme: 5 Ara 2022 @ 11:43

Music will now play correctly if a save is loaded