Ravenfield
F-15E Strike Eagle (U.S. Air Force)
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Actualización: 9 ENE 2023 a las 3:47 a. m.

1. Missile Damage System Update
Note : This system applies different damage depending on the type of missile
(Short, Medium, Long Range Missile)


• Short Range Missile
0~700m
Basic Damage (ex. 1,700)

0m : Basic Damage (ex. 1,700) X 1.5 = 2,550 Damage
350m : Basic Damage (ex. 1,700) X 1.27 = 2,159 Damage
700m : Basic Damage (ex. 1,700) X 0.9 = 1,530 Damage

Actualización: 8 ENE 2023 a las 6:14 a. m.

1. F-15E Strike Eagle [AGM-65]
• Loadout Change
AGM-65E 2x >>> 4x
GBU-38 6x >>> 4x

Actualización: 1 ENE 2023 a las 6:16 a. m.

1. Change "M61 20mm" Damage 180 >>> 160

Actualización: 30 DIC 2022 a las 4:02 p. m.

1. Bomb Explosion Effect Update (GBU-28, 31, AGM-158, FAB-500T)

Actualización: 30 DIC 2022 a las 8:02 a. m.

1. Missile Damage System Update
Note : This system applies different damage depending on the type of missile
(Short, Medium, Long Range Missile)


• Short Range Missile
0~700m
Basic Damage (ex. 1,700)

0m : Basic Damage (ex. 1,700) X 1.15 = 1955 Damage
700m : Basic Damage (ex. 1,700) X 0.9 = 1530 Damage


• Medium Range Missile
0~2,800m
Basic Damage (ex. 1,900)

0m : Basic Damage (ex. 1,900) X 0.95 = 1805 Damage
1,400m : Basic Damage (ex. 1,900) X 1.02 = 1938 Damage
2,800m : Basic Damage (ex. 1,900) X 1 = 1900 Damage


• Long Range Missile
0~4,200m
Basic Damage (ex. 2,000)

0m : Basic Damage (ex. 2,000) X 0.86 = 1720 Damage
1,400m : Basic Damage (ex. 2,000) X 1 = 2000 Damage
2,800m : Basic Damage (ex. 2,000) X 0.8 = 1600 Damage

2.Change The "GBU-12" To Be Equipped With Only 4 (As real as life)

Actualización: 22 DIC 2022 a las 2:25 a. m.

1. Reduce AI Shaking Aircraft When Dropping Bombs

Actualización: 21 DIC 2022 a las 1:25 a. m.

1. Change The "Third Person View" A Little Closer

Actualización: 19 DIC 2022 a las 6:40 p. m.

1. The "Basic Particle (Aircraft's Smoke, Fire, Explosion)" Effect Has Changed
2. All "Weapons" Are Re-Balanced
3. "Reload Time" Has Changed According To The Amount Of Armament
4. The "Elevator" Moves When It Roll Maneuver
5. "Air To Ground Missile (AGM-65E)" Launch Sound Changed

Actualización: 18 DIC 2022 a las 1:05 a. m.

All "Weapons" Are Re-Balanced / "Sound" Priority Has Been Changed

Actualización: 11 DIC 2022 a las 3:28 a. m.

Change Effect After Destruction (Wreck Body) / Add "AIM-9M" New Lock-On Sound