Project Zomboid

Project Zomboid

Camden County
Viser 11-20 af 27 forekomster
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Opdatering: 22. apr. 2023 kl. 9:54

Decals on various cars/clothing were changed to reflect Camden County environment, VHS tapes and Radio/TV shows were brought in line with the general Camden theme. Added custom main menu and startup texts.

Tweaked the loot distribution table so the guns won't be so plenty on ordinary houses - still more then in vanilla.

Opdatering: 25. nov. 2022 kl. 12:34

Upgraded road sign visuals. Will update on old savegames as well.

Opdatering: 24. nov. 2022 kl. 21:08

In game non-lootable map option is now enabled - BUT it wont show you an actual map but a blank. You can draw your own map on it. Unfortunatly I don't know how to disable GPS tracking on that blank map so it is still bit cheaty'. Server admins can now manage things more easily I suppose.

Added more remote hermit nests.
Added couple more roads to better circle back or to get lost.
Did a lot of small beautification here and there.

Opdatering: 22. nov. 2022 kl. 17:06

Added more outside lights to some buildings.

Opdatering: 22. nov. 2022 kl. 16:49

Added more city limit signs.

Opdatering: 19. nov. 2022 kl. 5:56

Fixed watertower rendering.
Fixed granary rendering.
Fixed loot table issues with some buildings.

Opdatering: 18. nov. 2022 kl. 17:14

Removed some invisible bushes.

Opdatering: 16. nov. 2022 kl. 15:28

Vehicle loot distribution was a separate file for some reason. Now Camden lootable map item spawns there normally and the other maps not at all. Last fix. I'm out.

Opdatering: 16. nov. 2022 kl. 11:50

This was hopefully the last HotFix update. Everything should work as intended now. Remember, this is a STANDALONE mod map and you should not run other mod maps alongside it. Use Mod Manger to set up and Save different mod sets for different map/experience gameplays.

Opdatering: 16. nov. 2022 kl. 11:14

Trash and grime will be now randomly generated into the world just as the forest plant overlay - incorporated into the Camden County map itself. Had to do this change because apperently the main mod I used to do this is private and not visible on workshop main list.