Total War: WARHAMMER III

Total War: WARHAMMER III

Light Difficulty Mod (MP and SFO compat) 6.x Update
Viser 61-70 af 102 forekomster
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Opdatering: 1. jan. 2023 kl. 8:56

Adjusted difficulty to account for AI hero recruitment
Should be less -overwhelming-

Opdatering: 31. dec. 2022 kl. 14:22

Fixed hero recruitment inconsistency for AI

Opdatering: 31. dec. 2022 kl. 14:10

Opdatering: 29. dec. 2022 kl. 9:27

Opdatering: 28. dec. 2022 kl. 20:22

Opdatering: 24. dec. 2022 kl. 10:52

Opdatering: 22. dec. 2022 kl. 12:26

Removed troublesome table, should resolve weird crash issue
Renamed tables, further forcing it to overwrite other mods that edit the same tables/values
Removed Lord/Hero recruitment pool high capacity edit - no longer needed for testing

Opdatering: 19. dec. 2022 kl. 13:20

Big update!

- updated workshop pages to include general modifier changes
- (finally?) fixed that damnable hero bug
- Lord/Hero recruit pools will have *several* characters available for recruitment*


*Was implemented in part to correct hero recruitment bug, its a WIP*

Opdatering: 16. dec. 2022 kl. 14:02

Opdatering: 5. dec. 2022 kl. 10:56

Lowered AI diplomacy budget, should prevent the AI from handing out 10k on diplomacy prompts when they want something