Space Engineers

Space Engineers

Animation Engine
Mostrando 61-70 de 110 aportaciones
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Actualización: 16 FEB 2023 a las 12:39 p. m.

[+] Fixed grid merge crash
[+] Updated documentation

Actualización: 9 FEB 2023 a las 9:03 a. m.

[+] Fixed subparts being removed on grid spit
[+] Fixed reset() not working correctly
[+] Fixed smissives not setting any colors if propagate color is set to false
[+] Fixed a few crashes

Actualización: 8 FEB 2023 a las 11:31 p. m.

[+] Fixed crash protector crashing the game

Actualización: 8 FEB 2023 a las 11:29 p. m.

[+] Fixed crash protector crashing the game

Actualización: 8 FEB 2023 a las 10:03 p. m.

[+] Changed distance check to an AABB check

Actualización: 8 FEB 2023 a las 8:21 p. m.

[+] Fixed cockpit actions not working
[+] Fixed objects not having delay methods
[+] Fixed custom subparts being snapped
[+] Switched to grid based distance tick scaling

Actualización: 8 FEB 2023 a las 5:42 p. m.

[+] Removed thruster action
[+] added new Block methods
[+] Patched a few rare crashes

Actualización: 8 FEB 2023 a las 10:21 a. m.

[+] Fixed minor errors with V2
[+] Fixed ALOT of V2 bugs
[+] Added support for blocks that override default subparts (such as drills)

Actualización: 7 FEB 2023 a las 1:53 p. m.

[+] Fixed buttons not working
[+] Added missing library functions
[+] Added Math.Random
[+] Added object format checker
[+] Updated wiki
[+] Improved error reporting

Actualización: 6 FEB 2023 a las 9:34 p. m.

[+] Re-Coded lots of the base
[+] Improved V1 speed and reliability
[-] Made V1 legacy, dont use future scripts with this
[+] Lots of minor bug fixes
[+] Added language V2, Improvements over V1 are as follow

  • Updated WIKI page, now using Github WIKI
  • Variables
  • Parenting
  • Functions
  • Math operations
  • Access to enviroment variables
  • Better actions
  • Terminal controls (not yet enabled)