Garry's Mod

Garry's Mod

gm_storage
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Uppdatering: 2 dec, 2024 @ 12:54

  • Day and night versions of gm_storage are now combined into one addon
  • The ability to switch the light inside and outside the storage using the powerboxes has been restored
  • All func_details have been completely reworked
  • Brushwork (changed luxel value, texture, size of brushes)
  • Reworked 3D skybox
  • Reworked soundscape system, changed soundscape inside warehouse
  • Removed invisible walls near water
  • Improved optimization
  • Reworked the layout of all cubemaps
  • Now double doors open simultaneously instead of individually
  • Propwork (changing the position of old props and adding new props)
  • Now env_spark at the floodlight outside the warehouse will turn on automatically with a random frequency, and not from a button
  • Lighting has been changed, added env_sun
  • Fixed HDR, added env_tonemap_controller
  • Changed fog
  • Changed shadow_control
  • Bugfixes
  • Changed map icons in the game, updated screenshots in the workshop

I will leave gm_storage_night (not updated) in the workshop, but it will only be accessible via link.
And no one will remember you, Xeno.

Uppdatering: 9 mar, 2023 @ 4:25

  • Lights, water and 3D skybox fixes

Uppdatering: 9 mar, 2023 @ 3:18

  • Texture fixes
  • Added Areaportals
  • More nodraw and func_detail
  • Updated map icon

Uppdatering: 28 dec, 2022 @ 6:42

  • Minor bug fixes

Uppdatering: 28 dec, 2022 @ 5:54

  • Minor bug fixes

Uppdatering: 28 dec, 2022 @ 5:45

  • Minor bug fixes

Uppdatering: 28 dec, 2022 @ 5:20

  • Minor bug fixes

Uppdatering: 28 dec, 2022 @ 4:54

  • Fixed lights, textures
  • Optimization (Added nodraw and func_detail)
  • Added map icon

Uppdatering: 4 nov, 2022 @ 6:11

  • Minor bug fixes

Uppdatering: 28 okt, 2022 @ 13:47

  • Minor bug fixes