Stellaris
! Sartek Economy Master
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Aggiornamento: 2 ago 2024, 12:00

Added a missing instance check (exists = owner) at line 361 within rural districts file.

Thank you Inny for the report!

Aggiornamento: 9 lug 2024, 9:53

* Added support for Wolf's full package (Civics and Traditions)

Aggiornamento: 2 lug 2024, 18:32

###########################################################
# Ringworlds scripted variables from gigas are matched to vanilla so no need to reference them inside ringworlds districts' script anymore.

@giga_rw_cost = 1000
@giga_rw_cost_sr = 50
@giga_rw_maintenance = 5
@giga_rw_maintenance_sr = 2
@giga_rw_district_buildtime = 360

###########################################################

# Added interactions for giga_archology and tr_virtuality_4

Aggiornamento: 22 giu 2024, 10:24

* Fixed descriptor version, since 3.12.5 (and I guess moving forward) requires "v.3.12.*" instead of "3.12.*".

Aggiornamento: 18 giu 2024, 7:08

* Added ACOT and ZOFE compatibility.
* Updated vanilla comparison files for next update.

Aggiornamento: 31 mag 2024, 13:14

Economic Categories:

  • planet_bio_trophies now has a new parent (parent = planet_culture_workers), this is a vanilla change.
  • Added - modifier_type = add - ship_nanite_swarmer so it resembles how it works for every other ship.
  • By default - ship_nanite_swarmer - has a - triggered_cost_modifier - but now with this mod there is also a triggered_upkeep_modifier so it resembles how it works for every other ship.

    Districts:
  • Overall updates for how coordinators interact with the newest DLC.
  • Overall updates for how tr_virtuality_4 interacts with the newest DLC.
  • district_machine_coordination now has 3.12.3 changes applied to it (extra rules when - has_tradition = tr_virtuality_4 - )
  • district_arcology_civilian_industry now uses - owner - instead of - solar_system.owner - (vanilla change)
  • district_arcology_administrative switched from AND = {is_machine_empire = yes && has_tradition = tr_virtuality_4} to AND = { is_machine_empire = yes && NOT = { has_valid_civic = civic_machine_servitor }} (vanilla change)

Aggiornamento: 16 mag 2024, 6:30

Fixed a redundant rule that caused Gestalt machines to be able to build Nexus and City districts when ! Merger of rules was active. It is now fixed, thank you @Hebbu10 for the report!

Aggiornamento: 15 mag 2024, 17:17

* Deactivated outdated features related to Unique Ascension Perks (Unique Ascension Perks is still compatible, btw).
* Updated district rules for Planetary Diversity planets and modifiers based on recent updates.
* Updated Planetary Diversity's scripted trigger placeholders that were replaced recently by Gatekeeper, the new placeholders are:

  • pd_aw_is_megaflora_planet
  • pd_aw_is_necro_planet
  • pd_aw_is_wasteland_planet
  • pd_aw_is_lithoid_planet
  • pd_is_flooded_planet

Aggiornamento: 13 mag 2024, 9:23

Added conditions for -pd_fortress_arcology_rs- at -district_arcology_arms_industry- and -district_arcology_civilian_industry- (Thank you @tzubidu for letting me know about the recent Planetary Diversity update)

This is update 42, hah. :lilimok:

Aggiornamento: 10 mag 2024, 13:51

Districts

  • Housing districts now are compatible with new DLC.
  • Arcology districts now are compatible with new DLC.
  • Rural districts now are compatible with new DLC.
  • Habitat districts now are compatible with new DLC.
  • Ringworld districts now are compatible with new DLC.
  • Planetary diversity district_arcology_housing no longer checks for custom arcology district sets.
  • Planetary diversity district_arcology_arms_industry no longer checks for uses_district_set = pdmilarc; instead checks for Planetary Diversity new planet modifiers.
  • Planetary diversity -district_arcology_arms_industry- can now convert to -district_pd_arcology_industrial-
  • Added vanilla script for solar_system.owner under district_arcology_civilian_industry
  • Planetary diversity district_arcology_leisure no longer checks for custom arcology district sets.
  • Planetary diversity district_arcology_organic_housing no longer checks for custom arcology district sets.
  • Added placeholder for civic_private_military_companies (z Expanded Traits, Civics, Pops, and More).
  • Planetary diversity district_arcology_religious no longer checks for custom arcology district sets.
  • IMPORTANT: Since Planetary Diversity: Unique Worlds is not uploaded by Gatekeeper just yet, I left any PD script untouched in the rural districts file.
  • Added two vanilla rules for Shattared ringworlds -is_subterranean_empire = no-, I think these rules were there in previous vanilla versions and now they are back.
  • Gigastructural Engineering main mod is currently missing some DLC script for Ringworld districts (they are still working in 3.12 updates), now my mod fixes that (for example: extra clerks added from tr_virtuality_4).
  • Simplified Gigastructures farmer swaps in ringworlds.
  • Fixed malformed tokens at Ringworlds districts, specifically for district_rw_industrial.
  • Erased placeholder for civic_private_military_companies because is not needed. (I thought this was a modded civic)

Economic Categories:
  • After the 3.12 update trade_routes no longer use a -generate_mult_modifiers = produces-
  • NOTE FOR MYSELF: Vanilla ships now use -modifier_types = {mult}- instead of -modifier_types = {add}-; my mod still has both.
  • Added planet_buildings_clone_vats and expanded mult and add modifiers just like other buildings.
  • Added script for -planet_virtual_jobs-; -planet_organic_batteries-; -planet_jobs_cyborg_worker-; -planet_jobs_robot_worker-.
  • Updated planet_managers, planet_priests, planet_telepaths script.
  • Added script for -planet_bath_attendants_individual_machine-; -planet_neural_chips-.
  • Increased priority to override outdated Guilli's mods changes.
  • Updated pop_category_workers; pop_category_specialists; pop_category_rulers.