Total War: WARHAMMER III

Total War: WARHAMMER III

AOV519's Bloodcursed
Showing 1-9 of 9 entries
Update: Jul 25 @ 4:22am

- Updated spell damage resistance to 35%, bringing the Bloodcursed in line with other Khorne units.
- Fixed melee weapon audio.

Update: Aug 20, 2024 @ 9:21am

- Updated for Patch 5.2.

Update: May 14, 2024 @ 12:03pm

- Updated MP unit sets.

Update: Apr 30, 2024 @ 4:23pm

- Updated for Patch 5.0.
- Updated tables.

Update: Mar 9, 2024 @ 11:55am

Massive rework! Only the major changes will be listed here.

- Updated for Patch 4.2.
- Improved art assets. The actual variant models haven't been changed much, but the VFX and material side of things should help make them look a lot better than before. Also, they should now properly explode into a bloody mess when they die!
- After having actually read the relevant section in the Ashes of Middenheim supplement for WHRP 2nd Ed instead of solely relying on a Warhammer Wiki page, I've completely reworked the unit's functionality to be closer to the source material. Too many changes to list, but the general idea is that instead of being... whatever they once were... the Bloodcursed now have a more clearly defined role in the Khorne roster as expendable tarpit infantry.
- To better accommodate the Bloodcursed's new role, I've made them easier to recruit than before.

Update: Sep 1, 2023 @ 3:22pm

- Updated for Patch 4.0.

Update: Apr 13, 2023 @ 1:18pm

- Updated for Patch 3.0.

Update: Oct 19, 2022 @ 3:18pm

- The Bloodcursed now disintegrate on death... sometimes. See Bugs & Issues.

Update: Oct 18, 2022 @ 1:32pm

- Initial release.