Stellaris
Star Wars Old Republic Ships 4.1
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Actualización: 20 MAY 2023 a las 18:22

New Models:

- Added the Axehead Frigate by me (this is my first 3D model that I have done entirely from scratch)

Roster Changes:

- The Destroyer Bow L1 section will now use the Axehead Frigate model, the former Trireme Frigate model is now part of the edict add-ons

Minor Fixes:

- Fixed the glitched appearance of the lower bow gun mountings on the Hammerhead Carrier Refit

Actualización: 9 MAY 2023 a las 14:44

- Fixed the crash caused by selecting the add-on edict and trying to re-open the leadership council interface page

Actualización: 9 MAY 2023 a las 10:36

- Updated to Stellaris 3.8

New Models:

- Added a Coruscant texture by author Shiny_Man as this set's City Planet

Major Changes:

- Added the Edict Add-On option that adds a couple of additional ship sections, and hence ship models, to be unlocked via edict. This allows for all ship models in this mod to be used in the roster and opens up unlimited oppertunities for future additions. As of right now, 1 unused model as well as 1 destroyer section is added to the ship designer when it is activated.
- Removed all nsc related invisible ship sections and additional model copies that were not used in this edition (but were for the NSC edition), this will basically allow for this edition to be developed more independently from the NSC edition since we now have a way of allowing vanilla players to use all ship models in the mod's files instead of sticking to just the vanilla roster.

Actualización: 14 MAR 2023 a las 11:05

- Updated to Stellaris 3.7

Actualización: 20 ENE 2023 a las 13:09

- Got rid of the misleading credits readme file since now there is a dedicated credits page here on Steam that lists out all the models and their appropriate authors (it can be found through a link at the bottom of this mod's description)

New Models:

- Additional Hammerhead Cruiser variant, this one being a carrier refit (note that this model is not planned to be used in the vanilla roster and is currently only being used for NSC purposes)
Model by michael.evan.allison obtained as a free-release from Sketchfab

Other Changes:

- Size on some of the engine particles on the Hammerhead Cruiser have been reduced

Actualización: 8 DIC 2022 a las 18:21

- Removed the wording related to a "working" and "working_looping" animation on the construction ship that does not exist, This should hopefully fix any issues related to the infamous 80% loading crash Mac and Linux users have been getting after 3.6

Actualización: 29 NOV 2022 a las 9:35

- Updated to Stellaris 3.6

Minor Fixes:

- Fixed final explosion locator of the death animation sequences for corvettes and civilian ships
- Removed redundant NSC related weapon locator from the transport ship

Actualización: 17 OCT 2022 a las 10:39

- Fixed the frame on the Juggernaut and Colossus to use the Juggernaut frame, death sequences should now properly work for those ships

Actualización: 15 OCT 2022 a las 18:42

- Fixed death animation on the civilian stations (will no longer just vanish without exploding after loosing)

Actualización: 15 OCT 2022 a las 15:57

- Initial upload