RimWorld

RimWorld

WVC - Ultra Expansion [Obsolete]
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Uppdatering: 7 jun, 2023 @ 6:29

- Many names have been changed and new descriptions have been added. These changes only affect technology and bionics.
As well as minor minor bugfixes.

Uppdatering: 5 maj, 2023 @ 1:29

[Auto-generated text]: Update on 5/5/2023 11:29:29 AM.

Uppdatering: 14 apr, 2023 @ 3:06

- Removed git junk

Uppdatering: 14 apr, 2023 @ 3:05

- Minor rebalancing of technology requirements. Now you do not need to research space flights and royalty implants.
- Implants can now stack up to 3.
- Now all implants, starting with mechanoid ones, do not require anesthesia.
- All buildings except floors have been moved to a new category.
- Biotech patch no longer adds the requirement to research mechanoid technologies.
- Mechanoids are slightly weakened. Now they move more slowly.
- Nautil can now hunt. (New only)

Uppdatering: 25 mar, 2023 @ 6:13

- Mod renamed from "Core" to "Ultra Expansion". Which now more reflects its essence.
- Rebalanced biotech patch. Now the cost of the components is embedded in the mechanoid sub-cores.
- Reduced the cost of mechanoids, now the most expensive mechanoid will cost 7 components, not 12. The cheapest 2, not 3.
- Also mechanitor buildings now require mechanoid components.

Uppdatering: 25 mar, 2023 @ 6:11

[Auto-generated text]: Update on 3/25/2023 4:11:17 PM.

Uppdatering: 10 mar, 2023 @ 6:11

- Replaced the bodies of mechanoids in connection with the abandonment of the mod "WVC - Races".
* In case of bugs, delete and spawn the necessary mechanoids in dev mode.

Uppdatering: 24 feb, 2023 @ 16:25

[Auto-generated text]: Update on 2/25/2023 3:25:21 AM.

Uppdatering: 18 jan, 2023 @ 22:33

- Mech food poison fix

Uppdatering: 22 dec, 2022 @ 21:43

- Added "Free natural meditation" extra option