Conan Exiles - Public Beta Client

Conan Exiles - Public Beta Client

TDIRPAssets
126개 중 31~40개 표시 중
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업데이트: 2023년 9월 21일 오전 2시 34분

Player Equipable Battering ram added

업데이트: 2023년 9월 19일 오전 4시 32분

First rebuild for Age 2 Season 2

업데이트: 2023년 9월 18일 오후 12시 37분

Reparent material for 2 masks not showing materials in game, although they did in the devkit.

업데이트: 2023년 9월 18일 오전 3시 59분

Fix Icon on Goat mask to not have racoon mask icon in inventory. Added a dye channel on the racoon mask. Added an Owl mask
Moving (widget) trigger box to improve widget responsiveness for the catapulta

If nothing emergency comes up, I'll be updating the devkit after this to prep for the next Funcom update. I already know (due to testing builds on testlive) that I don't NEED to update. I still will. And I want to look at the new stuff, and check what is and isn't exposed to modders in the devkit.

업데이트: 2023년 9월 13일 오후 11시 58분

Adjust some code on catapulta - darts are consumed on firing now, not on loading. Checked for existence on both.
Some unnecessary code removed.
Fixed code on catapulta projectile. Now causes damage. A fair chunk to soft targets, and about half a treb stone to hard targets
No AP applying to hits yet. There's a non-functioning text widget that should show rotation and elevation, but doesn't. Yet.
Adjusted throwing pancake to move slower with less FX. No longer triggers cripple events.

업데이트: 2023년 9월 13일 오전 4시 40분

Adjust some code on catapulta - darts are consumed on firing now, not on loading. Checked for existence on both.
Some unnecessary code removed.
Fixed code on catapulta projectile. Now causes damage. A fair chunk to soft targets, and about half a treb stone to hard targets
No AP applying to hits yet. There's a non-functioning text widget that should show rotation and elevation, but doesn't. Yet.
Adjusted throwing pancake to move slower with less FX. No longer triggers cripple events.

업데이트: 2023년 9월 12일 오전 12시 03분

Adjust some code on catapulta - darts are consumed on firing now, not on loading. Checked for existence on both.
Some unnecessary code removed.
Fixed code on catapulta projectile. Now causes damage. A fair chunk to soft targets, and about half a treb stone to hard targets
No AP applying to hits yet. There's a non-functioning text widget that should show rotation and elevation, but doesn't. Yet.
Adjusted throwing pancake to move slower with less FX. No longer triggers cripple events.

업데이트: 2023년 9월 11일 오전 5시 08분

Adjust some code on catapulta - darts are consumed on firing now, not on loading. Checked for existence on both.
Some unnecessary code removed.
Fixed code on catapulta projectile. Now causes damage. A fair chunk to soft targets, and about half a treb stone to hard targets
Some spurious FX still showing
Adjusted throwing pancake to move slower with less FX. No longer triggers cripple events.

업데이트: 2023년 9월 5일 오후 5시 09분

Adjust some code on catapulta - darts are consumed on firing now, not on loading. Checked for existence on both.
Some unnecessary code removed.
Fixed code on catapulta projectile. Now causes damage. A fair chunk to soft targets, and about half a treb stone to hard targets
Adjusted throwing pancake to move slower with less FX. No longer triggers cripple events.

업데이트: 2023년 9월 4일 오전 2시 28분

Inventory working for Catapulta.
Catapulta darts can now be made, and stored at the catapulta. Bolts can also be used by hand as shitty javelins.
Catapulta, ballista and bolts moved to a new feat for Aquilonian torsion weapons.
Bolt/dart has code to do damage as far as I can tell, but it's not functioning. So it's not actually set to zero, so I don't want to say they're harmless. But they appear to be. Like the Earth. Mostly Harmless.
Note: When Catapulta blueprint is all working, I'll be copying all of that over to the ballista, which will likely break the blueprints of any that are already placed. While it's almost done, it is not at that stage yet.