Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Colosseum
Viser 31–40 av 50 bidrag
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Oppdatering: 6. aug. 2014 @ 16.49

Oppdatering: 6. aug. 2014 @ 7.50

Oppdatering: 6. aug. 2014 @ 3.28

Oppdatering: 6. aug. 2014 @ 2.25

UPDATE:

PHEW! Lots of work done over the last 2 days.I don't even know where to start, so I'll just not the big changes.

- Dynamic King of the hill mode; The capture point changes based on what props load into the map.
- Capture the Flag mode! :D
- Another major prop/set piece.
- Bug fixes everywhere!
- More admin controls/commands.
- Better audio on some objects that didn't have distance fading audio.

And ...other stuff I can't think of :P

Oppdatering: 6. aug. 2014 @ 0.58

Oppdatering: 5. aug. 2014 @ 21.48

Oppdatering: 5. aug. 2014 @ 21.13

Oppdatering: 4. aug. 2014 @ 22.37

Oppdatering: 4. aug. 2014 @ 6.25

Oppdatering: 2. aug. 2014 @ 16.36