Prison Architect

Prison Architect

Lethal and Less Lethal Armed Guards
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Uppdatering: 21 apr, 2023 @ 8:36

Uppdatering: 21 apr, 2023 @ 5:59

- sprite improvements
- less lethal armed guards will no longer spare cop killers

Uppdatering: 20 apr, 2023 @ 13:28

Major update.
Reading this changelog? I would love some feedback, so check this mod's specific subforum!

Changes:
- updated less lethal armed guard engagement logic
- the less lethal armed guard should be more responsive
- less lethal ammunition can result in fatality when fighting a very badly injured inmate
- the less lethal armed guard now visibly/audibly reloads the rubber bullets
- fixed the bug where the less lethal armed guard would sometimes shoot through walls and doors (or at least greatly reduced its occurrence...)
- fixed the bug where the less lethal armed guard would "panic" when being fought by multiple inmates

Uppdatering: 15 apr, 2023 @ 12:20

- minor change

Uppdatering: 15 apr, 2023 @ 12:12

Uppdatering: 10 apr, 2023 @ 16:58

- updated description

Uppdatering: 9 apr, 2023 @ 4:53

- sprite consistency fixes and improvements

Uppdatering: 6 apr, 2023 @ 9:47

- updated Armoury room for Jailhouse update compatibility

Uppdatering: 27 feb, 2023 @ 8:01

Uppdatering: 27 feb, 2023 @ 8:00