Prison Architect

Prison Architect

Lethal and Less Lethal Armed Guards
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Actualización: 21 SEP 2024 a las 15:58

- bug fixes

Note: "Ozone's Fixes & Qol" is now a prerequisite too.

Actualización: 21 SEP 2024 a las 12:17

Major update.

Changes:
- updated and simplified the less lethal armed guard engagement logic
-> the less lethal armed guards will now always use the normal "armed guard" engagement logic regardless of what type of bullets they are shooting (identical behaviour when it comes to shooting, giving warnings, surrender chance etc.)
-> rebalanced: less lethal armed guards are no longer OP
-> fixed rubber bulets being invisible
-> fixed "shooting through walls" for good (they wont happen any more often than they can happen in vanilla)
-> performance improvements

Actualización: 9 MAR 2024 a las 13:06

- minor sprite fixes

Actualización: 9 MAR 2024 a las 9:24

- fixed an issue where you could hire armed guards/less lethal armed guards during staff strikes

Actualización: 21 FEB 2024 a las 13:21

- minor sprite improvements

Actualización: 18 FEB 2024 a las 17:40

- small weapon rack now filters to Security
- minor consistency qol

Actualización: 18 FEB 2024 a las 17:33

Actualización: 18 FEB 2024 a las 16:40

Actualización: 18 FEB 2024 a las 16:34

- fixed weapon holding offset through markers. Thanks Deskius for the discovery

Actualización: 13 FEB 2024 a las 7:34

- added the improved small weapon rack sprite that Deskius sent me; reduced small weapon rack price
- updated thumbnail and description