Left 4 Dead 2
Swarm Mode
Mostrando 51-60 de 232 aportaciones
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Actualización: 26 SEP 2023 a las 5:13 p. m.

* Apply fog card when leaving saferoom as failsafe

Actualización: 24 SEP 2023 a las 7:50 a. m.

* Added Shredder player card -- Bullets fired increase DMG by 1% until reload

Actualización: 24 SEP 2023 a las 6:27 a. m.

* Skybox fog now changes with fog cards to make effect look better

Actualización: 23 SEP 2023 a las 4:44 p. m.

* The Dark should lower auto exposure amount (unsure if this works on clients)
* Disabled ping on fog, dark, and frigid outskirts. Heightened Senses will work intentionally

Actualización: 23 SEP 2023 a las 10:31 a. m.

* Disabled NoOutLines card, and combined it with Fog environmental cards
* Fixed some typo stuff with the fog functions
* Fixed Frigid outskirts being broken
* Fixed sleeper horde call

Actualización: 23 SEP 2023 a las 4:16 a. m.

* Enabled Frigid outskirts in MP (testing)

Actualización: 23 SEP 2023 a las 3:45 a. m.

* Fixed fog not working client side (?)
* Minor corrections to russian localization

Actualización: 21 SEP 2023 a las 3:38 p. m.

* Added sound and text feedback when voting to shuffle cards
* Changed Snitch to only spawn 1 mob spawn

Actualización: 19 SEP 2023 a las 6:39 p. m.

Fix Heightened Senses pinging dead players

Actualización: 17 SEP 2023 a las 6:13 p. m.

* Removed some unused cvars
* Fixed incorrect cvar names
* Adjusted commons gunfire hear range
* Adjusted mob and megamob scaling on higher difficulties