Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
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更新:2023年9月17日 @ 15時19分

* Fix Mag Coupler effect persisting after death

更新:2023年9月17日 @ 5時23分

* Disabled some useless cvar changes

更新:2023年9月17日 @ 4時48分

* Replaced Mag Coupler disabling shove with increasing shove cooldown

更新:2023年9月16日 @ 19時07分

* Reduced brightness/glow from swarm circle
* Increased transparency for swarm circle

更新:2023年9月16日 @ 17時21分

* Card HUD will now only go away once all players have picked a card
* Fix bots being able to damage teammates
* Fix Snitcher being able to kill survivors
* Fix hocker/stinger functions
* Experimental Russian localization support (UNFINISHED!). type !ru or !??????? in game chat
* Various other fixes and card balancing

更新:2023年9月13日 @ 3時41分

* !giveup will now kill any incapped bots
* Changed boss HP: Ogre is 8000, and Breaker is 7500
* Reduced Breaker jump cooldown from 18s to 16s
* Adjusted DIF phrasing to fit UI

更新:2023年9月12日 @ 3時55分

* Reduce ogre HP from 9000 to 8500
* Fix witch killing incapped players?

更新:2023年9月9日 @ 11時41分

Fix bot FF dmg

更新:2023年8月26日 @ 7時03分

Added a sound for picking a card
Survival of the Fittest now only removes 75% of the support items in the map, and no longer drops all currently held support items
Empty Pockets now only removes 75% of the offensive items in the map, and no longer drops all currently held offensive items
Fixed some bugs with damage and damage resistance calculations
Fixed Cauterized being applied at all times
Fixed Cauterized health decay rate calculations
Removed incap health decay modifier from Cauterized

更新:2023年8月25日 @ 14時32分

* Fix Down In Front

Was not protecting players that had the card when crouching
Reformatted code

* !shuffle, raging bosses, some fixes

Added !shuffle command - Use the command to vote to randomly shuffle the player card choices
Added Raging Ogre and Raging Breaker corruption cards - This makes the bosses spawn a horde when aggro'd
Removed Raging Swarm corrution card
Fixed some issues with the spawn location of hazards and the gnome
Reduced size of Swarm Stream light, adjusted how the light strength changes with distance, and fixed light persisting after the infected has died