Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Master Engineers III
Ergebnisse 1–10 von 22
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Update: 28. Dez. 2024 um 17:47

-Renamed some things to prevent overwriting vanilla things

Update: 26. Dez. 2024 um 7:01

Updated for game version 6.0
-No major changes

Update: 20. Aug. 2024 um 11:09

Updated for game version 5.2
-No major changes

Update: 30. Jun. 2024 um 14:49

Updated for 5.1
Fixed mechanical steed, shouldn't affect vanilla's version now.

Update: 19. Jun. 2024 um 9:52

Fixed Jubal quest

Update: 2. Jun. 2024 um 20:10

Updated for 5.0
Not really any changes
Disabled the UI-editing script, so this mod's version engineers are just found under the captains section.
Fixed morning star attack animation on the von zeppel, it was switching to a whip model when attackiing

Update: 28. Feb. 2024 um 16:50

Updated for game version 4.2.0
The script for Jubal's mission has been tidied up, just added his stuff to the vanilla script that deals with unique agents.
Jubal's mission will now become activated when your faction leader gets to level 5.
Jubal can be got in the Old World campaign.
Tidied up some localisation and portrait things.

Update: 25. Nov. 2023 um 16:58

Updated for 4.1
Updated homing parameters for homing pigeons
Added support for the Old World campaign, just needed to reference the new Nuln building chain set.

Update: 8. Nov. 2023 um 20:56

Portraits updated by Snek

Update: 1. Sep. 2023 um 11:10

Updated animation sets