Barotrauma

Barotrauma

ClownOTrauma
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Update: 21 jul 2023 om 22:24

Minor update: Optimized Clown Zombie code. Lessons learned from Botanophobia.

Update: 1 jul 2023 om 4:07

Updated Clownsuk Railgun to be non swappable, it uses a single railgun loader so making it swappable is pointless.

Update: 1 jul 2023 om 1:59

Added the Clownsuk - A Clown submarine that I hope inspires others to create and send me Clown submarines to include in this mod.

Designed to be crewed by incompetence, this sub features a more fuel effecient, but lower temp, reactor with a cut down O2 generator. The Clownsuk is power effecient but not very well armored or fast.

It has a single shot Railgun that has to be manually reloaded. works well with a 2 man team. Can be crewed by 3 people but for best results I recommend 8+ for maximum Chaos.

As always feedback welcome.

Update: 7 jun 2023 om 20:03

Fixed songs not being given from the One Man Band talent.

Update: 28 mei 2023 om 17:58

The Horn Update

Made the Super Clown Horn now break on tripping someone. Shit was getting abusive with the endless tripping and with Neurotrauma it really was traumatic.

Understandably this might be a controversal change so please let me know if you enjoyed the old behavior instead :)

Update: 28 mei 2023 om 17:44

Additional Mimecordian Music

Honkmothian technology has allowed me to fit more songs into the mod without massively increasing its size.

Added 3 new songs for the Mimecordian:

Spanish Ladies
Leave Her Johnny
The Barbery Coast

Update: 27 apr 2023 om 0:36

Fixed recipie for smoke thrower, it now has one.

Update: 26 apr 2023 om 23:24

A bigger update for sure:

* Clown Zombie: Now usable on players, meaning you can revive them into a clown zombie and they play as the zombie. Note that they are not technically human and thus have no skills or talents but can still use items, wear armor and attack. They respawn as a new character next round and the zombie becomes a pet. Useful to give dead players another go. The Knife no longer works on dead non humans and isnt consumed on hitting alive humans either, it only is consumed if it actually worked. New death animation and effects to clean up Zombie bodies when they finally die.

Honkmother Development Fund is no more but has instead been rolling into a new talent with 2 others. It is now "One Man Band" which instead when playing any instrument increases all skills by +5 and gives 100 marks to the clown and 100 experience to all nearby crew. Hopefully this encorages some fun with flexibility.

Added a new smokescreen gun, tried to make a gas gun and it didnt work but it looked cool so i made it into this.

Update: 25 apr 2023 om 16:02

Fixed mime mask being craftable without talent, again thanks to @Scorpio for finding that.

Update: 25 apr 2023 om 5:08

Fixed Knives being craftable without the talent, thanks for finding that @Scorpio!