Garry's Mod

Garry's Mod

[PM] Velociraptor JWE2
Viser 1-10 af 108 forekomster
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Opdatering: 15. nov. kl. 6:12
af Echo

-Material improvements
-Created new materials for the eyes with accurate shine and shading

Opdatering: 18. okt. kl. 15:57
af Echo

-Material improvements

Opdatering: 16. okt. kl. 16:41
af Echo

-Removed unecessary normal maps from the head mounted camera bodygroup that can't even really be seen.
-Added phongalbedotint to materials for better lighting
-Improved weightpainting on the head mounted camera

Opdatering: 9. sep. kl. 15:38
af Echo

-Animation improvements

Opdatering: 30. juli kl. 17:27
af Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Opdatering: 1. juli kl. 6:15
af Echo

-Changed footstep volumes

Opdatering: 30. juni kl. 3:55
af Echo

-The jaw drop flex opens the mouth slightly more (for voicechatting purposes)

Opdatering: 26. juni kl. 8:31
af Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Opdatering: 24. juni kl. 12:06
af Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Opdatering: 19. juni kl. 4:55
af Echo

-New material based footstep system