Hearts of Iron IV

Hearts of Iron IV

Salads Wacky Mod
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更新于:2023 年 2 月 11 日 上午 4:39

更新于:2023 年 2 月 10 日 下午 12:25

all my homies hate railways

更新于:2023 年 2 月 10 日 下午 12:08

更新于:2023 年 2 月 9 日 下午 3:19

- several bug fixes regarding tanks
- SPGs and TDs are now 2 width battalions with adjusted stats and modifiers to compensate for them counting as armor for the doctrine
- like tanks, mech and AC now have 5 armor as well
- heavy at 1 is now researchable after the first heavy arty research, not the second
- heavy at 2 now requires heavy at 1
- added a new heavy gun "0": Converted Heavy AA gun to heavy aa 1 that acts like an early heavy cannon you can use on the 1940 heavy tank
- lowered tank breakthrough by up to 50% on early chassis, around 30% on early and mid war chassis, and by around 10% on late war chassis (expept late war heavies)
- Winterwar Finnish surrender bugfix
- rubber refs should no longer be one shots now
- mobile warfare breakthrough nerf, deep battle breakthrough buff
- more tank module adjustments
- nerfed tanks in mountains massivly
- Ireland is now once again British territory
- Infrastructure now gives max. 75% cs buff from 100% but gives 50% more ressources in state
- incrased retreat speed bonus by 25%
- arms factories now give 10% output again from 5%
- many many Brazil localization fixes
- Brazilian focuses that give traits now actually give you those traits and they always spawn on the same general
- similar to the tank side, the infantry side of the Brazilian army tree lets you choose between different sets of traits for Capy Bara depending on if you get American or British training
- Capy Bara now starts as a level 4 general with adjusted stats and was given cav leader to incentivse the use of amphtracs
- fixed brazilian tank designers and focus tree following the tank rework
- the tank side of the brazilian army tree gives less pips
- if bulgaria sends volunteers to the SCW, the general now actually gets the (semi)random trait as stated in the tooltip

更新于:2023 年 2 月 6 日 下午 2:54

更新于:2023 年 2 月 3 日 上午 4:17

- several bug fixes
- removed conscripts again for now

更新于:2023 年 2 月 1 日 下午 2:11

更新于:2023 年 2 月 1 日 上午 4:23

- french colony territories now start as vichy france again (bugfix)
- added concripts to russia (weaker, cheaper infantry that does not use radios)
- fixed airwing assignment to army groups
- strengh damage reduced by 20% across the board
- norway and greece can now be invited to the allies once barb starts
- soviet tank designers are available as intended
- offensive doctrine back to 5% attack from 10%
- mot aa and mech aa now have the same rubber cost as normal mot and mech
- removed tank stat buffs from arty tree

- Complelte overhaul of the tank designer
-> reworked tank modules
-> new chassis are actually worth using
-> tanks are more expensive in both ic and ressources
-> spgs and asgs are now useable in the late game
-> light tanks are now less shit
-> tank gun overhaul for more linear progression
-> bascially removed armor from the game and converted it into hardness
-> ALL tanks can now be upgraded with up to 10 armor and engine ticks depending on research

更新于:2023 年 1 月 23 日 下午 1:52

更新于:2023 年 1 月 14 日 下午 2:23

Japan/china decision timer fixed.

Afrika rework experimental, Oil from axis is now in Afrika.

france fix with Supply and Capital after capitulation

New Soviet Army focus tree (Follow the Germans has a bugged designer rn)

Armour designer rework

Ireland industry put in afrika

guerilla combat no longer reduces combat width but give better stats
tank 5% bonus removed in artillery tree

inf nerf max strenght from 25 to 24.

M3 secandary turret Removed

10% more recruitable pop manpower for australia

GBP now gives 10% experiece loss reduction global, not for each individual inf bataillon

mp and equipment reinforces quicker