Total War: WARHAMMER III

Total War: WARHAMMER III

The Zerg Collection Volume I
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Uppdatering: 28 mar, 2024 @ 18:38

-A first batch of reworked unit cards.
The affected units are part of the following mods:

Dusk Guard (Dark Elves)
Broods Of Mount Arachnos
Brood Horror Riders
Empire Armoured Archers
Kossars With Rifles
Heavy War Mammoth Warshrine
Bloated Abominations

Uppdatering: 13 mar, 2024 @ 12:24

-Buffed the Greater Feral Dread Saurian in various zones to help him perform a little better in battle.

Uppdatering: 11 mar, 2024 @ 13:02

-Addressed a visual bug related to War Ox units.

Uppdatering: 5 mar, 2024 @ 11:46

-Minor unit sets stuff for my Cathay custom units.

Uppdatering: 23 feb, 2024 @ 10:44

-Fixed a CTD on startup caused by the Greater Feral Bastiladon having the resist_heat attribute that must have been eliminated by CA with the latest update.

Uppdatering: 23 feb, 2024 @ 8:00

-Updated for SOC 2.0 Electric Boogaloo
-Various ability and attribute changes due to the Rampage rework

Uppdatering: 15 feb, 2024 @ 7:28

-Minor fixes and ROR related stuff

Uppdatering: 1 feb, 2024 @ 19:14

-oooops forgot about one pesky table, sorry about that, all good now.

Uppdatering: 1 feb, 2024 @ 18:39

-Uh, so apparently the overlapping issue was still there when using multiple Beastmen mods.
To fix the issue once and for all, I detached the Beastmen Exalted Giant from the Giant cap system and made a new cap system just for the Beastmen Exalted Giant.

Uppdatering: 31 jan, 2024 @ 18:47

-Fixed a campaign issue where the Beastmen Exalted Giant infopic would overlap the vanilla Beastmen Giant infopic in the rewards of Dread cap system thanks to greenphoenix23's custom script and Dread scroll ui.