Project Zomboid
Even More Traits
Εμφάνιση 1-10 από 63 καταχωρίσεις
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Ενημέρωση: 4 Οκτ στις 18:49
από Dr. Lalaoz

Updated "getCritDamageMultiplier()" to "getCriticalDamageMultiplier()" after the b42.12 function name change

Ενημέρωση: 4 Οκτ στις 18:31
από Dr. Lalaoz

Fixed the getCategories() function in the weapon update.
Cause: Vanilla changed the name of the function to "getWeaponCategories()"

Ενημέρωση: 1 Φεβ στις 18:13
από Dr. Lalaoz

Fixed Berserker

Ενημέρωση: 1 Φεβ στις 6:54
από Dr. Lalaoz

Removed expeditious making you lose -200% stamina when sprinting. heh.. oops.

Ενημέρωση: 1 Φεβ στις 6:39
από Dr. Lalaoz

Removed debug print in XP function
fixed incompatibility with MoodleFR
Fixed MoodleFR integration

Ενημέρωση: 27 Ιαν στις 10:05
από Dr. Lalaoz

Changed RU and PTBR to UTF-8
Some letters may have gotten corrupted during the transition

Ενημέρωση: 27 Ιαν στις 7:04
από Dr. Lalaoz

Removed MoodleFramework calls from B42 version.

Ενημέρωση: 26 Ιαν στις 19:41
από Dr. Lalaoz

Ενημέρωση: 26 Ιαν στις 17:11
από Dr. Lalaoz

Ενημέρωση: 26 Ιαν στις 14:48
από Dr. Lalaoz

Added B42 version.
B42 version has the following changes;
Temperature traits are disabled; you cannot manually set a characters temperature anymore. it instantly resets back to what its supposed to be. maybe i'll figure out a workaround in the future.

Necrophobic only activates its panic on zombies you can see, but otherwise is unchanged.
Ambitious only affects Carpentry, Electrical, Metalworking, Mechanics, and Tailoring. B41 skills basically.The b42 skills will likely be added to Bushman since they fit there better. or i'll have to rebalance ambitious to acount for the extra bonus.

Wanderer is broken, it still gives its boredom reduction so i didn't disable it. but the stress/unhappiness reduction doesn't work right now.

ADHD no longer prevents some/all crafting when distracted (i dont care to fix it, guessing they changed the crafting action name)