Arma 3
MokTech Industries - Factions
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Mis à jour le : 11 juin à 14h37

MokTech Industries - Factions v1.10.1

- Fixed more legion studio references to match the new update
- Altered BX Armor and performance

Mis à jour le : 10 juin à 13h49

MokTech Industries - Factions v1.10.1

- Updated Legion Studio references to match new updates
- Made several balancing changes to the Deathwatch faction
- Reduced the B2 Boomer HP
- Migrated the BNS faction the a Shadow Collective group
- Fixed several inheritance trees

Mis à jour le : 5 juin à 13h47

MokTech Industries - Factions v1.10.0
Hotfix #1

- Fixed Inheritance within the Deathwatch Faction - This specifically should resolve issues with drones not having usable gunner seats
- Fixed Popup for missing function on Arma Load
- Fixed B2 Flamer using depreciated magazines

Mis à jour le : 4 juin à 14h45

MokTech Industries - Factions v1.10.0

- Completely Overhauled the Mandalorian Faction
- Includes a rebalance and extensive testing of the Mythosaur
- Over 100 different combinations of death watch troopers
- Alot of blood sweat and tears from Ramsey
- Moved "Mauls Deathwatch" to new "Shadow Collective" faction
- Rewrote the "Sploder B2" to be more performant on servers
- Added Markers for different factions and ships

Mis à jour le : 23 mai à 4h49

MokTech Industries - Factions v1.9.11
Hotfix #1

- Disabled T-Series 'Nuclear' suitcase functionality

Mis à jour le : 22 mai à 19h47

MokTech Industries - Factions v1.9.11

- Fixed an issue causing CIS Human Division to be missing in Zeus
- Improved performance of B2 'Sploder' variants
- Added BX 'Mimic' Variant
- Added a chance for a TX to drop a nuclear suitcase upon death

Mis à jour le : 15 mai à 18h44

MokTech Industries - Factions v1.9.10

- Created Suicide B2
- Re-organized CIS units
- Added ACE Extended Arsenal Compatibility to all factions
- Fixed Issues with imperial weapons post 3AS update

Mis à jour le : 8 mai à 17h27

MokTech Industries - Factions v1.9.9

- Created CIS Desert Corps
- Created CIS Cold Assault Corps
- Created CIS Jungle Corps
- Added New Texture for B1 Sniper
- Created ne B1 Heavy Variants
- Updated AAT-H and AAT-S Model
- Created Flamer, Shield and Defoliator variants of the AAT-H and AAT-S
- Added CIS Dropship
- Added CIS Boats
- Updated textures for B2 Variants

Mis à jour le : 2 mai à 4h39

MokTech Industries - Factions v1.9.8

- Corrected issue where CIS Human faction would not skip when missing dependancies
- Created zombies for all factions

Mis à jour le : 24 avr. à 17h58

MokTech Industries - Factions v1.9.7

- Split Human Division out of the CIS faction and created CIS Human Division Faction
- Added The Kupier Engangements as a dependancy for CIS Human Division
- Rebalanced Human Division Troopers
- Added Heavy, Elite and Commerce Guild Human Division
- Added new LAV and IFVs to CIS Human Division
- Added new CIS HVTs
- Fixed issues with TD Droids and BX Commandos not being able to be ion stunned
- Increased the skill of B1 Battledroids and BX Commando Droids
- Fixed issues with Camo B1 Battledroids
- Fixed issues with BX Commando disguised clones
- Added the OOM-9 Flamer B1 Battledroid
- Added a Heavy Droid model to the Support B1 Droid inspired by Battlefront II