Airships: Conquer the Skies

Airships: Conquer the Skies

Ishi's Additional Alternatives
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Aggiornamento: 28 dic 2022, 6:05

Swivel gun is back as remodelled hussar rifle.

Accidentally reintroduced hentai.

Aggiornamento: 17 dic 2022, 19:57

Machine gun is back.

Aggiornamento: 24 set 2022, 19:21

Jelly modified coal stores now will explode (fuel explosion) to make jelly an even more questionable decision.

Firedoors buffed to provide some HP : they work kinda like bulkheads.

Preparing all lightweight weapons for removal / replacement.

Aggiornamento: 3 set 2022, 21:16

Bombs got buffed and some other edits i forgot

Aggiornamento: 30 ago 2022, 9:27

removed hentai

Aggiornamento: 30 ago 2022, 9:23

Fixed issue with doomsday missile doing non-doomsday missile thing

Added targetting (in a sense) for ballistic missiles, doomsday missiles in the form of a max up range. Make sure your target is below the missile's horizontal.

This also means ballistic missiles can't strike very high flying airship now :)

fixed string issue with cityUpgrade ID because upgrades have an identity crisis

Added repercussion for using nuclear weapons : noone likes you + the humanists will be out for blood in the city

Aggiornamento: 30 ago 2022, 8:43

Added Ballistic Missiles for Conquest (requires building missile facility)

Nuclear missiles now need nuclear missile facility

Buffed bomb bay at tier 4 with heavier than air flight.

Aggiornamento: 28 ago 2022, 22:00

Reorganised tech tree.

Fixed issue with deck gun retexturing with ishi vanilla + cream

Aggiornamento: 26 ago 2022, 8:27

Switched town garrison to encampment. Added garrison for cities (tier 0 anti-unrest).

Switched which tech provide what bonus for security service and officer training.

Replaced hussar rifles with swivel gun equivalent (major stats change)

Aggiornamento: 26 ago 2022, 6:06

Added new variant of Wurm, fixed flipping duplication glitch.