Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Flyer's Bossier/Harder Modules
Viser 11-20 af 28 forekomster
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Opdatering: 19. apr. 2024 kl. 13:03

Slight Gibberish Twist, Nobody's Code, In Order:
- Fix KMBossModule handler grabbing the WRONG thing.
-- It grabbed module names, rather than the module IDs.
Pointer Pointer:
- Transition to using module IDs, rather than module names.
-- Missed it. Free points.

Opdatering: 1. apr. 2024 kl. 22:31

Originally, I wanted to do an April Fools special, however I was not able to come up with something funny. So you all are getting this instead.
The name of this pack has been updated alongside the following changes:
Wait. There was a slash in the name? I was so ready for harder boss modules!
MAJOR CHANGES:
Pointer Pointer:
- Requsted by Caleb, reduce the board size to 4x4.
-- The 6x6 version can be enabled by using the settings.
- Missions can now override the alt generation and the board layout if needed.
-- REGEX: "[PPOverride] <true/false>" to use the 6x6 board or not.
MISC CHANGES:
Slight Gibberish Twist:
- Add a different regex to allow overriding this module.
-- REGEX: "[SGTOverride] <3-8>,<0-?>,<0-?>,<Boss/Nonboss>,<true/false>" for setting the grid size for all stages, max stages forwards/behind, boss, and requiring all stages.
All Modules:
- Start using ignored module IDs rather than Module Names, and the attached module IDs to ignore.
-- Thank Timwi (and [REDACTED]) for extending Boss Module Manager for this.
-- THIS CHANGE SHOULD NOT AFFECT NORMAL GAMEPLAY.

Opdatering: 5. nov. 2023 kl. 23:20

Nobody's Code:
- Fix logging mistake, yet again. Involving the header.

Opdatering: 1. aug. 2023 kl. 11:51

Nobody's Code:
- Change display name to no longer use fancy apostrophe.
-- THIS WILL BREAK BOSS HANDLING TEMPORARY UNTIL THE REPO IS UPDATED.

Opdatering: 8. juli 2023 kl. 20:49

Slight Gibberish Twist:
- Arrange the logging for the stage ordering, and correct spelling mistake.

Opdatering: 8. juli 2023 kl. 11:41

Slight Gibberish Twist:
- Change author dynamic scoring for 8x8, 4x4 and 3x3 boards.
- MAJOR CHANGE. Add setting to require all stages to be calculated. Can be overridden via mission descriptions.
-- There's a good reason why I didn't have that setting there...
-- If enabled, you will need to calculate the stages as if they were sorted by stage numbers...
- Reword the ENTIRE MANUAL to better describe the procedure.

Opdatering: 22. apr. 2023 kl. 15:08

Slight Gibberish Twist:
On second thought, maybe it was a bad idea to override alt sound effects in the first place.
- Change regex detection for overriding SGT to allow configurable sound effects.
Nobody's Code:
- Fix TP Handling for submitting with numbers.

Opdatering: 17. mar. 2023 kl. 19:23

Slight Gibberish Twist:
- Make the stage text bigger.
- Partially add alternative sound effects and stage change effects. With settings to enable this.
- Add mission overrides for this module.
-- Regex for this: "[SGTOverride] <board size>,<max stages ahead>,<max stages behind>,<exhibition mode>,<play alt effects>"
- Allow board sizes to go lower to 3x3.
-- THIS IS ONLY ACESSIBLE VIA MISSION OVERRIDES.
- Adjust stage selection speed when holding the arrow.
-- This may take some time getting used to, some comments on this on the KTANE discord are welcome.
- Change TP Handling to reward points dynamically.
-- Not surprised no one else on the scoring team (excluding 1 person) was confident enough to give a score, so this will do for now.

Opdatering: 8. feb. 2023 kl. 14:38

Pointer Pointer:
- Use a void command to trigger the autosolve handler instead. And move the autosolve part to a separate coroutine.
In Order:
- Fix issue involving the animation of the phrase displayed.
-- It's always the sub+strings.
Nobody's Code:
- Speed up autosolve handler.

Opdatering: 16. jan. 2023 kl. 15:38

Nobody's Code:
- Minor logging tweaks.