Arma 3
MK_MedicalSystem (0.7.8 BETA)
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更新:2022 年 8 月 20 日 @ 下午 12:50

Changelog (v0.1.9)

- Changed the method for PP effects destruction.
- Fixed an issue with the animation speed once the broken legs were splinted.

更新:2022 年 8 月 19 日 @ 下午 9:15

Changelog (v 0.1.8)

- Included the GUI for specific item usage, to access it press control and double click the left mouse button in the item while on the inventory, that will bring up a GUI that will allow you to select the uses of the item you want to consume,.

更新:2022 年 8 月 18 日 @ 下午 7:23

Changelog (v 0.1.7)

- Added missing effects to some of the items (Car medikit, splints, surgery kits).
- Divided bleeding into light bleeding (required bandages) and heavy bleeding (requires surgery)
- Fixed an issue that made PP effects remain after death.
- All the medication items are now able to remove PP effects according to their use (propital, morphine, adrenaline).
- Added fracture system for arms and legs (requires splints).
- Increased the damage threshold for concussions.

更新:2022 年 8 月 17 日 @ 下午 6:34

Changelog (v 0.1.6)

- Reformated and optimized the gui updating methodology for status effects.
- Created a way to escape the medicated status for the gui updating of injector effects.
- Reviewed the logic for the survival system, it is now reinitialized every time the player dies as the system is binded to player object and not the player missionNamespace itself.
- Reviewed the logic of the medical item handling, it is now restored to be usable once the player respawns or finished the animation for the item use.
- Bleed status is now escaped correctly upon use, both in effect and effect GUI.
- Added tremors, spasms, concussion and tunnel vision status effects to the effect gui, as well as their respective method for escaping them.

更新:2022 年 8 月 16 日 @ 下午 7:07

Changelog (v0.1.5):

- Fixed the error preventing damage handlers to be processed.
- Included the GUI function to include status effects. No removal of status effects implemented yet.

更新:2022 年 8 月 15 日 @ 下午 2:18

Changelog (v0.1.4):

- Formated List GUI with correct offsets.
- Included uses remaining for each item.

更新:2022 年 8 月 15 日 @ 下午 12:16

Re-exported GUI controls as IDC's didnt match current numbers used by the system

更新:2022 年 8 月 15 日 @ 上午 11:50

Ditto as previous version.

- Optimized the method for control obtention + population of the labels in the GUI list.

更新:2022 年 8 月 15 日 @ 上午 11:37

Ditto as previous version.

- Assured interaction upon empty inventory slots (no uniforms, vest or backpaks).
- Included food and beverages, as well as buffing items into the lists to filter in the GUI.

更新:2022 年 8 月 15 日 @ 上午 11:26

Changelog (v0.1.3):

- Changed the detection conditions for GUI items as well as updated the classnames that are able to be populated into the GUI.
- Temperature system is still disabled for continuous tests.