Project Zomboid

Project Zomboid

Proximity Inventory [B41/42]
目前顯示第 11-20 項,共 32 項
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更新:2023 年 9 月 16 日 @ 上午 6:35

Re-Implemented the force selected KeyBind.
Added a new Pin Icon on top of the Prox Inv, when force selected.
Improved the strictness of the Force selected, it should always stay selected, no matter what.

更新:2023 年 9 月 16 日 @ 上午 3:15

Zombie only mode: is a sandbox setting.
Highlight toggle: moved to the mod options, in the main menu.
The toggle ON/OFF: moved to the mod options, in the main menu.

The force selected keybind get's removed. Now the force select will work without keybind, as long as the user selects the prox inv, it will stay selected, unless the game forces it to something else via a specific function.

** 90% Of the code has been fully re-written. **

Hopefully these changes will improve the user experience.

更新:2023 年 8 月 21 日 @ 下午 2:50

Compatibility patch with casualoid, should not affect most users

更新:2022 年 10 月 22 日 @ 上午 6:03

Minor improvements to yesterdays fix, now the patch for the items duping should be more accurate in MP

更新:2022 年 10 月 21 日 @ 下午 3:25

Fixed a bug that made possible to dupe crafting items in single player

更新:2022 年 8 月 27 日 @ 上午 7:05

First round of localization.
Added pop up message when the prox inv keybind is pressed

更新:2022 年 8 月 25 日 @ 上午 9:24

Added keybind option for Force Selected

更新:2022 年 8 月 19 日 @ 上午 10:38

The cooking/freezing bug has been fixed thanks to dhert!

更新:2022 年 8 月 18 日 @ 上午 8:28

Fix for multiplayer Locked Containers

更新:2022 年 8 月 17 日 @ 上午 7:40

If this fix does not solve the FPS problem, I don't know what else will