RimWorld
TMaterials - Glass
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Aggiornamento: 25 set 2022, 0:41

- Added medieval glass option that for medieval playthroughs. It will be on by default if you use medieval conversion mods, otherwise it will be off and can be found in mod settings. Makes a whole bunch of changes to make glass fit medieval theme

- Glass stuff is now very slightly less transparent, not noticeable but should fix most weird rendering

- It wasn't detecting if XML Extensions was loaded properly, which didn't really cause anything but its fixed now

Aggiornamento: 24 set 2022, 6:09

- remade normal glass floors
- glass item texture is very slightly less transparent to make sure it renders properly

Aggiornamento: 15 set 2022, 13:20

fine floors count as fine floors

Aggiornamento: 9 ago 2022, 4:40

glass+lights glass doors fix + autosorting rules

Aggiornamento: 7 ago 2022, 11:24

Glass+Lights integration

Aggiornamento: 7 ago 2022, 1:13

Decided to give it a balancing pass now as well.
Market values are now based on the recipes, increased worktomake and worktobuild, glass has lower beauty multiplier but higher flat beauty increase.

Aggiornamento: 7 ago 2022, 0:16

Made glass slightly easier to produce, clear glass now has 1x hp so that it can be used for actual walls

Aggiornamento: 6 ago 2022, 7:39

[Auto-generated text]: Initial upload.