Counter-Strike 2
Maginot
11–20 из 22
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Обновление: 29 окт. 2022 г. в 0:18

[GAMEPLAY]
-Fixed several displacement related Stuck Spots throughout the level (Thanks Echocage, Dr Heavy Pootis-man and Drksov!);

[PERFORMANCE]
-Improved occluder usage at Bombsite;

[VISUALS]
-Improved texture resolution on bushes.

Обновление: 27 сен. 2022 г. в 16:19

-Wall lamps without texture fixed!

Обновление: 21 сен. 2022 г. в 0:24

-Fixed a misaligned grenade clip in ventilation duct between Elevator and the Bombsite.

Обновление: 24 авг. 2022 г. в 22:50

[GAMEPLAY]
-Slight improved visibility at Bombsite and Connector;
-Removed experimental gap that provided a view of Elevator through Storage Room;
-Fixed stuck spot while crouching when entering Elevator. (Thanks Thisted!)

[PERFORMANCE] (~12 fps boost or more in all areas!)
-Added more Area Portals, Occluders and Hints and improved some old ones;
-Added and improved Fade Distances of multiple Props and Func_Lods throughout the level;
-Slightly reduced rendering distance of cascade shadows.

[MISC]
-Changed rain system to improve performance (experimental);
-Improved some lightmaps across the map;
-Other minor changes.

Обновление: 4 авг. 2022 г. в 19:37

-Fixed a missing texture.

Обновление: 4 авг. 2022 г. в 9:51

-Fixed a terrain gap in CT Spawn.

Обновление: 4 авг. 2022 г. в 9:23

-Small improvements in visibility;
-Improved cable and conduit colors, were too dark previously (Thanks Fmpone);
-Fixed a pixel walk in the "outside" area (Thanks Byron).

Обновление: 29 июл. 2022 г. в 14:24

-Added clip brushes to bombsite covers;
-Added grenade clips in some areas;
-Removed collision of some small props;

Обновление: 27 июл. 2022 г. в 22:33

Обновление: 27 июл. 2022 г. в 21:39