Counter-Strike 2
Maginot
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Обновление: 14 март 2023 в 18:05

[GAMEPLAY]
-Slightly improved visibility throughout the level;
-Added better light sources on Top of Mid and Heaven areas;
-Other minor changes.

Обновление: 31 дек. 2022 в 16:31

Обновление: 28 дек. 2022 в 21:54

Обновление: 27 дек. 2022 в 21:51

Обновление: 26 дек. 2022 в 19:13

[VISUALS]
-Improved lightmap scale throughout the level;
-Changed wire textures;
-Improved a few detail textures.

Обновление: 8 дек. 2022 в 19:51

Обновление: 7 дек. 2022 в 19:22

[GAMEPLAY]
-Slight improved visibility at Construction and Connector;
-Fixed several displacement related Stuck Spots throughout the level (Thanks Dr Heavy Pootis-man);
-Adjusted gaps between metal plates in the Mines sector;
-Adjusted placement of the traincart and other objects in Bombsite / Connector to prevent a headglitch with the Outside area;
-Other minor changes.

[PERFORMANCE]
-Added and improved Fade Distances of multiple Func_Overlays throughout the level.

Обновление: 14 ноем. 2022 в 19:00

Обновление: 14 ноем. 2022 в 18:45

Обновление: 29 окт. 2022 в 0:36