Garry's Mod

Garry's Mod

[TFA] Black Ops 3 - Wonder Weapons
Viser 131–140 av 141 bidrag
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Oppdatering: 19. aug. 2022 @ 23.41

-added DMG_PREVENT_PHYSICS_FORCE to wunderwaffe in hopes of fixing crashing
-specialist weapons now use the shield slot in nZombies (no more sacrificing a weapon slot for them)
-added buildable parts for; Scavenger, Wunderwaffe, KT4, Apothicon Servant, and Ragnarok DG4s

( buildable model name example; build_'gun'_'part' )

Oppdatering: 27. juli 2022 @ 11.18

-fixed skull gun freezing players in nzombies
-adjusted raygun origin to be closer to ingame

Oppdatering: 25. juli 2022 @ 22.26

-updated a few entities to use ENT.Range values (for modders)
-fixed KT4 to work like in game. see below

.single charge attacks now infect within a radius instead of just the enemy it hits
.the puddle now has a cooldown between "infecting" enemies (0.3s norm, 0.2s papped)

Oppdatering: 21. juli 2022 @ 15.07

-added Apothicon Servant
-several adjustments to JGB particle effects
-tiny adjustments to Scavenger pap explosion
-Wunderwaffe shock effect now matches Zapguns

Oppdatering: 19. juli 2022 @ 22.54

-fixed error on wavegun when doing moon easter egg
-fixed animation timings on DG4
-increased jump and slam speed on DG4

Oppdatering: 19. juli 2022 @ 14.49

-adjusted names to only display BO3 in nZombies
-fixed QED explosion not displaying effect in chat
-updated certain entities to only call the MonkeyBombNPC effect when activating instead of in think.
-updated file names for Wrath of the Ancients to be more consistent

Oppdatering: 17. juli 2022 @ 19.32

-added scavenger
-added deathmachine & deathmachine powerup to QED

credits to the insanely talented JBird632 for the custom scavenger and deathmachine models

Oppdatering: 17. juli 2022 @ 14.07

-acciendetally set the wepsteal to spawnable
ctrl+f replace moment

Oppdatering: 17. juli 2022 @ 12.24

-buffed knockback range on DG4 to really send em flying
-updated weapons to require TFA base versions above 4.71

Oppdatering: 16. juli 2022 @ 20.18

-removed vr11 effect from QED since it causes crashes
-fixed spelling error on wunderwaffe QED powerup
-improved stuck check on QED teleport (credit to MrGrims unstuck github repo)