Garry's Mod
[TFA] Black Ops 3 - Wonder Weapons
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Aggiornamento: 1 dic 2022, 22:31

-fixed Hacker device sometimes opening all doors, whoops

Aggiornamento: 30 nov 2022, 2:19

-fixed ammoregen value not actually being used
-waffe makes me very happy :DDDDDDDDD
-changed Thundergun damage type

Aggiornamento: 27 nov 2022, 22:45

-added Achievements

Aggiornamento: 26 nov 2022, 18:29

-update for bo4 stuff (changes to slam code)

Aggiornamento: 23 nov 2022, 18:52

-fixed Crossbow erroring when shooting a player in nzr

Aggiornamento: 23 nov 2022, 3:50

-fixed Monkeybomb pap world model (whoops lol)
-added more IsValid() and fallback checks to status effects
-added missing hooks for OnZombieDeath to status effects (for nzr)
-Improved NPC support for the DG4 and a few others (i forgor)
-Updated crossbow projectile code (parents to anything with a physobject)
time for sleep, mashallah

Aggiornamento: 22 nov 2022, 21:37

-few optimizations
-fixed error on Wavegun if using legacy reload
-crossbow no longer attracts zomibes if not pap (only in nz)
-IsValid checks in the QED

Aggiornamento: 20 nov 2022, 1:54

-WunderWaffe shock effect fix for real im serious this time legit

Aggiornamento: 17 nov 2022, 0:48

-few misc IsValid() checks

Aggiornamento: 13 nov 2022, 18:38

-Hopefully fixed being unable to holster the DG4 in nzombies
-Cleaned up a bunch of hooks and removed old unused stuff
-Buffed Scavenger damage in nz
-Buffed Raygun damage in sandbox