Project Zomboid

Project Zomboid

STALKER Armor Pack
Se afișează 1-10 din 14 intrări
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Actualizare: 28 nov. @ 6:40

Actualizare: 28 nov. @ 6:33

Added commissioned by KingArthur and Z-Life Server:
- Tactical Radio Backpack
- Experienced Stalker's Pack
- Rookie Backpack
- Bigger Longer Backpack
- Smersh Chest Rig
- SCBA Tank
- R22 Soviet Chest Rig

Actualizare: 13 nov. @ 2:07

Added new items commissioned by ET and ZLife team:
- PDA
- Dosimeter
- Geiger Counter
- Artifact Detectors: Echo, Bear, Hilka and Veles

Actualizare: 12 oct. @ 7:42

Commissioned by Oren and the Z-Life team:
- PG-4 Facehugger Gas Mask
- PMK-2 Gas Mask
- Gorka Suit (Loner)
- Gorka Suit (Military)
- Marauder Vest
- PSZ-7 Vest
- Track Suit (Blue)
- Track Suit (Red)
- Reinforced Oxygen Tank

Actualizare: 22 sept. @ 13:49

Added, commissioned by Oren and Z-Life:
- SPP-100 Discovery Suit (6 pieces)
- PSZ-12V Bulat Suit (4 pieces)
- SEVA-1 Suit (4 pieces)
- Jackal Gas Mask
- Sunset Loner Suit (3 pieces, 2 variants)

Actualizare: 10 sept. @ 1:38

Added more outfits commissioned by Oren and Z-Life:
- Monolithian Corundum Vest
- OZK Explorer Suit
- OZK Explorer Suit (Blue)
- PSZ-9D Armored Suit
- "Wolfhound" Armored Suit

Actualizare: 29 aug. @ 9:13

Added items commissioned by Oren and Z-Life Server:
- Backpack: Stalker Rucksack
- Backpack: Radiation Sensor (Tan)
- Backpack: Radiation Sensor (Green)
- Backpack: Leg Pouches (Brown)
- Backpack: Leg Pouches (Green)
- Ecologist Coat Light Grey
- Ecologist Coat Blue

Actualizare: 20 aug. @ 11:57

- Added Varan suit (commissioned by Oren)
- Added SEVA-1 Vest (commissioned by Oren)
- Added an Exoskeleton and Exosuit based on Beard's (commissioned by Oren)

Actualizare: 27 oct. 2023 @ 5:03

- Added back the Exoskeleton line for Body Locations. The error seems to come from another mod, but this should at least keep the compatibility back.

Actualizare: 27 oct. 2023 @ 3:16

- Added UNISG, Sin and Renegade factions. Eight UNISG outfits, four Renegade outfits, and five Sin outfits (I count Exosuit and Exoskeleton as separate, as does Anomaly). See this picture to see each of them aswell as other visual additions to the mod: https://i.imgur.com/Jk1kLqK.jpg
- Added Ukranian translation by https://psteamcommunity.yuanyoumao.com/profiles/76561198802002408
- Added options for distribution. Nerfed the default distribution, now clothing items should be more rare on their spawns. If you want them to appear more, use the secondary mods added to this one. Only use one of the options. Extra Spawns 1 buffs the spawns more. And Extra Spawns 2 buffs them more than Extra Spawns 1. I need feedback on if things are still appearing too much with the default options, because if so, I'll need to use a completly new approach to do the distributions.
- Added coloured berets for factions. (Clear Sky, Duty, Ecologist Blue, Ecologist Orange, Freedom, Military)
- Added four artefact containers. These act as small backpacks that you can wear on your belt. This mod does not contain artefacts, so by default you can put literally anything in them. The aim of adding these is for RP servers to be able to use these to put actual artefacts inside. The containers act as a fanny pack, so you won't be able to use one while you use these. If you wear vests, they also won't be visible, but this seems to be something in Project Zomboid. They are containers in which you can put stuff in.
- Fixed forearms not being protected on jackets.
- Fixed armour glitch in which the armour would be absolutely deformed when putting on the outfits. Need reports on if the fix worked.

Please do not report issues of zombies. That is not this mod. This mod does NOT add anything to zombies.