DayZ
Megaloot Tunnels
Visar 1–10 av 12 poster
< 1  2 >
Uppdatering: 8 sep, 2022 @ 17:47

Updated sound for doors

Uppdatering: 23 jul, 2022 @ 6:57

Added:
PCGNML_Corridor_Corner
PCGNML_Corridor_Side
PCGNML_Corridor_Center
PCGNML_Corridor_Center_Double
PCGNML_Corridor_Ramp_16
PCGNML_Corridor_Ramp_32

Uppdatering: 17 jul, 2022 @ 8:38

Added:
Corner
Center
Side
Ramp_16

Uppdatering: 9 jul, 2022 @ 12:57

Fixed red texture on frame

Uppdatering: 8 jul, 2022 @ 19:51

Added:
New Frame module for sealing up connections to other buildings.

Uppdatering: 8 jul, 2022 @ 14:47

Fixed:
Actually fixed small doors so you can walk through them again

Uppdatering: 7 jul, 2022 @ 5:44

Updated:
corridor with small door to have a larger door (we're not hobbits in DayZ)

Uppdatering: 6 jul, 2022 @ 11:53

Uppdatering: 6 jul, 2022 @ 11:50

Uppdatering: 5 jul, 2022 @ 17:41