Garry's Mod

Garry's Mod

Unreal Gold SNPCs + SWEPs
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Pembaruan: 16 Jul 2022 @ 4:46am

+ NPCs with spawnflag 512 (SF_NPC_FADE_CORPSE) will auto remove themselves after 10 seconds. This includes NPCs spawned from the spawn menu. NPCs without this flag will get removed depending on new cvar: g_cycler_actor2_corpse_maxfadetime.
+ Updated projectile base.

Pembaruan: 5 Jul 2022 @ 1:17pm

+ Fixed Automag's reload referring to wrong sound file.

Pembaruan: 3 Jul 2022 @ 1:31pm

+ Fixed some projectiles creating blank env_sprite effects, which causes crashes.

Pembaruan: 3 Jul 2022 @ 1:33am

+ Update Dispersion Pistol Powerup (may fix not being able to pick it up).
+ Updated new spark effects.

Pembaruan: 2 Jul 2022 @ 4:23am

+ Added cl_unreali_newsparks: Tentacle and Stinger projectiles will have physics when set. If set to 0, they will use animated spark model, which crashes on some clients.

+ Added nocull on some textures.

Pembaruan: 27 Jun 2022 @ 6:35am

+ Crash fix attempt on tentacle and stinger projectiles.

Pembaruan: 27 Jun 2022 @ 1:14am

+ Added console variable: g_unreali_oldsounds. Determines whether to use unreal1 beta sounds on weapons.

Pembaruan: 24 Jun 2022 @ 1:16pm

+ Fixed transparency on newly added NPCs. (thanks to Matsilagi).
+ Fixed Automag's secondary fire mode dealing 2x lesser damage compared to primary fire mode.

Pembaruan: 23 Jun 2022 @ 11:05am

+ Fixed LUA error occuring when projectiles are removed from the game.
+ Fix attempts about stinger and tentacle projectiles crashing the game.
+ Added Cave Manta, Nali Priest and Baby Cow.
+ Fixed transparency on some npcs (thanks to Matsilagi).
+ NPCs firing now also hint their targets about a projectile being shot.

Pembaruan: 22 Jun 2022 @ 1:03pm

+ Added missing textures for Skaarj Scout.
+ Fixed ASMD Primary fire triggering a lua error when trying to scale the effect model.
+ Fixed GES Bio Rifle Primary fire not taking from ammo reserve.