RimWorld
Automatic Job Titles
Mostrando 1-4 de 4 aportaciones
Actualización: 28 ABR 2024 a las 18:16

Additions
  • Recompiled for RimWorld v1.5!
  • Split "no skill" section into "can work/fight" types, so that unskilled fighters (like ghouls) don't get a worker-type title
  • Added a bunch of other adjectives/nouns

Tweaks
  • Added mod icon

Actualización: 4 FEB 2023 a las 12:44

Fixes
  • Fixed Randomize button on Title
  • Don't allow children to think of new job titles
  • Fixed Harmony enum warning about translations on game start

Actualización: 10 NOV 2022 a las 18:57

Additions
  • Recompiled for RimWorld v1.4! Now works with the new Name dialog.

Actualización: 11 JUN 2022 a las 16:15

[Auto-generated text]: Initial upload.