cyubeVR
Creative Menu
正在显示第 1 - 10 项,共 14 项条目
< 1  2 >
更新于:3 月 31 日 上午 7:26
作者:Albertbz

Version 3.1.2
Fixes that all text had disappeared.

Fixes:
- Fixed that all text had disappeared due to the location of the font having changed.

更新于:2024 年 7 月 26 日 上午 7:41
作者:Albertbz

Version 3.1.1
This small update just fixes that new blocks and such did not show up automatically. Now they actually do. Also changes the "Save / Load" tab to be called "Copy / Paste".

Changes:
- Changed the name of the "Save / Load" tab to be "Copy / Paste", and updated the text accordingly.

Fixes:
- Fixed new blocks and such not showing up automatically.

更新于:2024 年 6 月 13 日 上午 10:27
作者:Albertbz

Version 3.1.0
This update brings a new mode, Save / Load, to the WorldEdit mode. It also has some other small changes.

New:
- It is now possible to save and load builds across worlds, copy the info of a build to your clipboard to show people just how much stone you have used, as well as share them with people by sending them a simple file!
- All new meshes have been added, and from now on any new native blocks, objects, tools and items should automatically be added to the Resources mode without me having to manually add them.

Changes:
- Added colors to locations instead of them just being white to better be able to see which location is which.
- Crystals gotten through the Resources mode now have 100% charge as soon as you get them.

Fixes:
- Fixed the menu staying visible as a very small window when closing the briefcase.

更新于:2024 年 5 月 18 日 下午 1:05
作者:Albertbz

Version 3.0.1
This update brings a fix that made Creative Menu crash in Beta 58.14 and later, as well as some fixes and updates to the WoldEdit mode.

Changes:
- Updated the look of the menu (mostly the look of the WorldEdit mode). Hopefully it is a little bit more intuitive now and easier to use. More changes to the look of the menu will probably be coming in future updates.

Fixes:
- Since Beta 58.14, Creative Menu made the game crash as soon as a world was loaded. This has been fixed.
- Fixed that the amount of changed blocks shown when using the fill mode was wrong. They should now correctly say how many blocks were affected by a fill operation.

更新于:2024 年 3 月 27 日 上午 11:39
作者:Albertbz

Version 3.0.0

This is a big one! Added the first WorldEdit mode: Fill mode. Also made some small changes to the Resources mode from v2.0.

New:
- WorldEdit: Fill mode! With this mode, you can set shapes in the world with any native or custom block that you want. There are 5 shapes: cuboid, sphere, cylinder, pyramid and cone. You can choose to replace only one specific type of block, you can make outlines, you can easily see where what you are placing will be located - and so much more!
- Added the names of blocks, items, objects and tools when hovering over a slot in the resources mode.
- Sorted the items, objects and tools sections for a better and easier overview.

Three more updates/modes will be coming for the WorldEdit mode, including saving and exporting of builds, editing builds and terrain (rotation, etc.) as well as a brush mode. Have fun until then!

更新于:2023 年 11 月 26 日 上午 8:54
作者:Albertbz

Version 2.1.0

Small changes. This update only changes things for Update 57 and later.

Changes:
- The behavior of the cursor/pointer should now no longer be different compared to when not having the mod installed (specifically, it now disappears as soon as you press the button that opens/closes the briefcase).
- If you have the Button Mapping View visible, then it gets disabled and enabled again whenever you open the Creative Menu.

New:
- Added the Wall Mount in the Objects menu. I forgot it back when I made the mod.

FYI: The size of the mod has changed with this version. It will have absolutely zero impact on performance - it is just so that the mod supports both the Update 57 Beta branch (and later) as well as earlier updates. This will probably be changed when Update 57 releases.

更新于:2022 年 12 月 11 日 上午 8:31

Version 2.0.2

Bugfix.

Changes:
- The order in which the menu is rendered has been changed so that your hand is actually in front of it when it's supposed to be in front of it. I accidentally changed this when testing and forgot to change it back.

更新于:2022 年 12 月 7 日 下午 12:36

Version 2.0.1

Very small update.

New:
- Added some text saying "Creative Menu Mod by Albertbz" to make it obvious that the UI is not a native part of the game.
- Added a confirmation popup when attempting to clear the inventory so that you don't accidentally clear it.

更新于:2022 年 12 月 6 日 上午 10:00

Version 2.0.0

Total revamp of the mod! Now using a UI attached to the briefcase instead of being blocks!

New:
- Added total support for custom blocks, meaning they are now also just a simple click away.
- Added the ability to choose how many of a certain item you want. It's possible to choose between 1, 5, 25 or 50 at a time.
- Added all of the blocks and items introduced in Update 53 (the cave update).

Changes:
- Total revamp of the UI! It's now attached to the briefcase, making it much easier (and quicker!) to use.
- The size of the mod has been drastically reduced; it is now only 10% of the size it was before.
- The "Clear Inventory" button now actually clears it in its entirety - custom blocks as well.

更新于:2022 年 8 月 3 日 上午 6:27

Version 1.1.2

New:
- Made it so that if you somehow end up with an interface block even though there is no Creative Menu block, simply hitting said interface block will make it disappear.