Project Zomboid

Project Zomboid

Extra Trait Effects
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更新于:2023 年 6 月 4 日 上午 1:20

-Fixed an issue regarding Thick skinned and Thin Skinned traits erroring.

更新于:2023 年 2 月 25 日 下午 6:57

Fixed Weak Stomach triggering on non perishable food

更新于:2023 年 2 月 25 日 下午 3:53

Changes:
Code Optimization.
Fixed Smoker's Stress affecting Stress gain by this mod.
Changed Smoker Endurance function from activating every ten minutes to on player update.
Changed the way Smoker affects endurance regeneration.
-Weak Stomach gets sick from Stale food.

更新于:2023 年 2 月 18 日 上午 5:31

Changes:
-High Thirst no longer adds additional thirst if player is sleeping (To prevent massive amount of thirst when waking up on longer days)

更新于:2023 年 2 月 10 日 下午 8:07

Changes:
New Sandbox Setting - Disable Gun Changes (As a bandaid towards issues with gun mods because I have no idea what causes it)
New Sandbox Setting - Smoker Quit Time
You gain stress and sadness slower with smoker
Reworked smoker quitting time system, smoking once in a while is not punishing as smoking many times in a row.
+Smoker no longer has endurance maximum penalty
-Smoker now recovers endurance at 66% speed

更新于:2023 年 1 月 10 日 下午 3:44

Changes:
Fixed an issue with Pacifist kill counter not working correctly.
Fixed an issue where Adrenaline Junkie gave more damage boost than intended.
+Adrenaline Junkie now keeps panic for 1 to 2 hours.
-Adrenaline Junkie panic keeping mechanic now has a cooldown of 10 hours

更新于:2023 年 1 月 7 日 下午 6:05

Reverted previous update because of a bug

更新于:2023 年 1 月 7 日 下午 5:11

Changes:
Code optimizations
Fixed an issue with Pacifist kill counter

更新于:2023 年 1 月 4 日 上午 11:18

Changes:
Code optimizations
Thin Skinned and Thick Skinned traits now don't apply if you gain traits during gameplay; allowing for them to be dynamic
Thin Skinned and Thick Skinned do not work if hours survived is 0 to prevent traits from occuring due to gamemodes or modded traits giving injuries
-Thin Skinned Injuries caused by walking into trees don't double.

更新于:2023 年 1 月 3 日 下午 4:42

Changes:
Code optimizations
Starting Weight traits now change your starting calories amount to be more challenging
+Adrenaline Junkie now keeps their panic for a random amount of time and cannot lose it.
-Clumsy is now affected by Sprinting and Nimble levels